
- 1
After-Shock
Holly, Will, and Cha-Ka band together in the wake of devastating losses. Realizing that they now only have each other, the unlucky trio struggles to survive on their own until everybody's fortunes take a surprise turn for the better via a reunion with Uncle Jack!
- 2
Survival Kit
A deadly fever strikes Holly just as the Sleestaks make off with the family's medical supplies! Enik insists that the thievery is warranted, that tribute must be paid to Malak - a new, all-powerful god. Can Uncle Jack outsmart the Cro-Magnon con artist with some modern "magic" of his very own?
- 3
The Orb
A mysterious pylon turns Will invisible! Perhaps this startling new power can enable him to free Enik - putting an end to the Sleestaks' foolish plan of unleashing the destructive powers of the orb and plunging the land forever into total darkness.
- 4
Repairman
Someone has been tampering with the crystal matrix tables . . . Soon solar flares are raging out of control. As the world withers and dies under the intense heat, an unflappable British visitor arrives with curious knowledge about the troubled realm.
- 5
Medusa
A runaway canoe sends Holly careening into the clutches of a mysterious young woman. "Meddy" implores the youngest Marshall to relax, to spend some time here in her garden admiring the remarkably lifelike statues . . . Will Holly realize her rescuer's true identity before it is too late?
- 6
Cornered
Stung by Torchy's poisonous tail, Will's fate hangs in the balance! Enik refuses to reveal the antidote unless the family rids the valley of the pesky fire-breathing dinosaur - forever. Soon Uncle Jack and Holly find themselves in a desperate race against time, one they all too easily can lose!
- 7
Flying Dutchman
A mysterious Captain tries to take Holly away on his flying ship.
- 8
Hot-Air Artist
A hot air balloonist crashes on the Land of the Lost and promises to bring the Marshalls back to civilization... though he only intends to return with their uncivilized friend Cha-Ka.
- 9
Abominable Snowman
A yeti comes to call when Holly stakes claim to its unicorn
- 10
Timestop
Will and Holly find a crystal that holds the key to time travel, which they must use to save Cha-Ka from certain death.
- 11
Ancient Guardian
The yeti goes on a rampage when the Marshalls disturb an ancient Sleestak statue.
- 12
Scarab
Cha-Ka's evil side is unleashed after being bitten by a beautiful beetle.
- 13
Medicine Man
The Marshalls get caught in the middle when a feuding soldier and Indian wander into the Land of the Lost.