
← Yu-Gi-Oh! Duelo de Monstruos
Temporada 1
224 episodios · 2000
La historia sigue a Yugi Muto, un joven que logra descifrar el legendario Rompecabezas del Milenio, un antiguo artefacto egipcio. Al hacerlo, libera y comparte su cuerpo con el espíritu de un antiguo faraón egipcio (conocido como Yami Yugi). La trama principal se desata cuando Maximillion Pegasus, el excéntrico creador del juego de cartas Duelo de Monstruos, usa su propio artefacto mágico (el Ojo del Milenio) para secuestrar el alma del abuelo de Yugi a través de la televisión. Para rescatarlo, Yugi y sus amigos deben viajar a la Isla de los Duelistas y competir en un torneo masivo donde el objetivo es derrotar a Pegasus.
1El corazón de los naipes
Yugi Muto descubre que su abuelo posee una carta legendaria y ultra rara: el Dragón Blanco de Ojos Azules. Al enterarse, el arrogante campeón mundial Seto Kaiba secuestra al anciano y lo derrota en un duelo para destruir la carta. Decidido a vengarlo, Yugi toma el mazo de su abuelo y, poseído por el espíritu de su Rompecabezas del Milenio, desafía a Kaiba. Cuando está a punto de perder contra tres dragones simultáneos, Yugi confía en el "corazón de las cartas" y logra la jugada imposible: reunir las cinco piezas de Exodia, el Prohibido para destruirlo por completo.
2La suerte está echada
Tras derrotar a Kaiba, Yugi recibe una misteriosa cinta de video enviada por Maximillion Pegasus, el creador del juego. Al reproducirla, Pegasus aparece en la pantalla y desafía a Yugi a un duelo en tiempo real a través de la televisión usando el poder de su Ojo del Milenio. El tiempo corre en contra de Yugi y, al vencer el límite, Pegasus gana el duelo por diferencia de puntos y secuestra el alma del abuelo de Yugi, obligándolo a participar en su próximo torneo en la Isla de los Duelistas si quiere recuperarlo.
3El viaje al Reino de los Duelistas
Decidido a rescatar a su abuelo, Yugi se embarca en un lujoso barco rumbo a la isla de Pegasus. En el trayecto, le regala una de sus estrellas a su amigo Joey Wheeler para que también pueda competir y ganar el dinero para la cirugía de su hermana. A bordo, conocen a otros duelistas y el tramposo Weevil Underwood engaña a Yugi pidiéndole ver sus cartas de Exodia, solo para terminar arrojándolas al océano, dejando a Yugi sin su jugada más poderosa antes de llegar a la isla.
4En el nido de las avispas
El torneo en el Reino de los Duelistas da inicio y Yugi busca de inmediato a Weevil Underwood para vengarse por haber tirado a Exodia al mar. Weevil lo guía astutamente hacia una zona boscosa de la isla para aprovechar el "bono de terreno", una regla oculta que duplica el poder de sus monstruos de tipo insecto. Con el campo a su favor y Yugi acorralado por una gigantesca avispa, el duelo se pone cuesta arriba para el protagonista.
5La última polilla
Weevil evoluciona a su monstruo en la devastadora Gran Polilla Suprema, cuyo gas venenoso debilita y amenaza con destruir a todo el mazo de Yugi. Cuando parece que el campeón regional de insectos tiene la victoria asegurada, Yugi usa el ingenio y combina la electricidad de su Mago del Tiempo con una carta de fuego para calentar la atmósfera, destruyendo a la polilla y derrotando a Weevil, convirtiéndose en el primer duelista en ganar estrellas en la isla.
6El primer duelo
Joey se siente frustrado por depender siempre de Yugi y decide que es hora de demostrar su propio valor. Desafiando los consejos del grupo, acepta un duelo contra Mai Valentine, una duelista profesional que parece predecir las cartas sin verlas. Joey es dominado por las tácticas psíquicas de Mai hasta que Yugi le hace ver el truco (las cartas huelen a diferentes perfumes). Con renovada confianza, Joey usa al Mago del Tiempo para ganar su primer duelo por cuenta propia.
7Ataque desde las profundidades
Hambrientos en la isla, Yugi y sus amigos caen en la trampa de Mako Tsunami, el maestro del mar, quien los alimenta solo para obligar a Yugi a un duelo. Mako aprovecha el bono de terreno oceánico para ocultar a sus monstruos marinos bajo el agua y atacar por sorpresa desde las profundidades. Sin poder ver los ataques de su rival, el mazo de Yugi sufre graves daños y se queda casi sin opciones en el campo de batalla.
8Todo es relativo
Yugi rompe la estrategia marina de Mako usando una jugada brillante: usa a su Soldado de Piedra para destruir la luna holográfica del campo, provocando que la marea baje y deje al descubierto a los monstruos ocultos. Sin el agua que los protegía, Yugi lanza un ataque definitivo con su Maldición de Dragón combinada con una carta de fuego, evaporando el océano restante y ganando el duelo para conseguir dos estrellas más.
9Duelo con un fantasma
Un impostor enviado por Pegasus roba el mazo de Seto Kaiba y se hace pasar por su fantasma, afirmando que Kaiba murió tras perder contra Yugi. El falso Kaiba desafía a Yugi a un duelo utilizando los hologramas reales y el poderoso mazo robado. Yugi se ve obligado a luchar no solo contra una copia exacta de su antiguo rival, sino también contra el tremendo poder del Dragón Blanco de Ojos Azules, poniendo a prueba su determinación.
10Olvida al fantasma
ugi se da cuenta de que el "fantasma" es en realidad una versión maligna del subconsciente de Kaiba creada por Pegasus. A pesar de que el imitador logra invocar a dos Dragones Blancos de Ojos Azules, Yugi resiste el ataque. Mientras tanto, en el mundo real, el verdadero Seto Kaiba hackea el sistema informático de la isla para debilitar a sus propios dragones. Aprovechando el virus informático, Yugi destruye a los monstruos, derrota al impostor y envía su alma al Reino de las Sombras.
11El maniático del duelo
Mokuba, el hermano menor de Kaiba, logra escapar de su cautiverio en el castillo de Pegasus. Desesperado por recuperar el control de KaibaCorp y proteger a su hermano, roba las estrellas de otro duelista y desafía a Yugi a un duelo. Sin embargo, antes de que el combate termine, los guardias de Pegasus intervienen, recapturan a Mokuba y un cobrador de estrellas llamado Pánic entra en escena, robando las estrellas restantes y obligando a Yugi a un nuevo y peligroso enfrentamiento nocturno.
12La lucha con ojos rojos
Tras la captura de Mokuba, Joey decide batirse en duelo contra Rex Raptor, el campeón de los dinosaurios, quien fue manipulado por Mai Valentine para eliminar al grupo. Rex domina el campo con sus gigantescas y jurásicas bestias, obligando a Joey a usar toda su astucia. Desesperado por ganar, Rex propone una apuesta extrema: jugar su carta más valiosa, el legendario Dragón Negro de Ojos Rojos, a cambio del Mago del Tiempo de Joey, elevando la tensión del duelo al máximo.
13El espíritu de la sortija
Yugi y sus amigos se encuentran con su tímido compañero de escuela, Bakura, quien les muestra su juego de mesa favorito y su misteriosa Sortija del Milenio. Sin embargo, el espíritu maligno que habita en el objeto toma el control de Bakura y transporta las almas del grupo dentro de sus propias cartas de duelo. Para salvarlos, el Espíritu del Rompecabezas (Yami Yugi) debe ganar un juego de las sombras contra el Bakura oscuro, donde cada carta destruida significa el fin de uno de sus amigos.
14La luz al final del túnel
Yugi y Joey se enfrentan en un laberíntico duelo de parejas contra los Hermanos Paradoja, quienes custodian la única salida de las cuevas subterráneas hacia el castillo de Pegasus. Los hermanos combinan sus monstruos para formar al devastador e invencible Sanga del Trueno, arrinconando por completo al equipo. Justo cuando parece que el camino se oscurece para los protagonistas, Yugi y Joey logran sincronizar sus mentes y sus cartas, encontrando una brillante estrategia combinada que empieza a encender la luz de la esperanza para salir del túnel.
15Lo intimidó y lo venció
Pánic sigue usando sus tácticas de miedo y fuego real para intimidar a Yugi en la oscuridad del Reino de las Sombras, confiado en que su Castillo de las Ilusiones Oscuras lo hace invencible. Sin embargo, el Espíritu del Rompecabezas mantiene la calma y demuestra que no puede ser intimidado. Usando una brillante jugada, Yugi vuela los flotadores del castillo flotante de Pánic y, al caer este sobre sus propios monstruos ocultos, destruye toda su estrategia, venciéndolo por completo y recuperando las estrellas de Mai.
16Las garras de la noche
Es la conclusión del duelo nocturno. Pánic usa su Castillo de las Ilusiones Oscuras para ocultar a sus monstruos y utiliza lanzallamas reales para intimidar a Yugi. Sin embargo, Yami Yugi no se deja asustar y ejecuta una estrategia brillante: usa al Catapultador para lanzar al Gaea el Caballero Feroz directo contra el flotador del castillo. Al destruir el flotador, el gigantesco castillo cae encima de los propios monstruos de Pánic, aplastándolos y dándole a Yugi la victoria definitiva para recuperar las estrellas de Mai.
17La arena de las almas perdidas
Tras salir victoriosos de los duelos nocturnos, el grupo es sorprendido por la repentina llegada de Seto Kaiba a la isla, quien viene decidido a rescatar a Mokuba utilizando su nueva tecnología de Discos de Duelo. Joey, impulsado por el deseo de demostrar cuánto ha crecido y valerse por sí mismo, decide desafiarlo. Kaiba acepta con total frialdad y desprecio, desatando un intenso combate donde el orgullo de Joey se pone a prueba frente al devastador poder del Dragón Blanco de Ojos Azules.
18la Arena de las Almas Perdidas, Parte 2
Joey continúa atrapado en el duelo subterráneo contra Bonz, quien ha llenado el campo con monstruos zombi inmortales potenciados por la carta Llamado de los Encantados. Cada vez que un zombi es destruido, regresa a la vida más fuerte, arrinconando por completo a Joey. Cuando todo parece perdido, Joey confía en su instinto y realiza una jugada magistral usando a su Escudo y Espada para invertir los puntos de ataque y defensa de los zombis (que tienen defensa cero), logrando limpiar el campo y conseguir una espectacular victoria que le otorga las estrellas necesarias para entrar al castillo.
19Duelo de Doble Problema, Parte 1
Yugi y Joey continúan atrapados en el laberinto subterráneo de los Hermanos Paradoja. Tras la devastadora aparición de Sanga del Trueno, los hermanos completan su máxima invocación combinando a sus tres dioses de los elementos para formar al colosal e invencible Guardián de la Puerta (Gate Guardian). Con sus puntos de vida al límite y atrapados en los pasillos del laberinto, Yugi y Joey se ven obligados a fusionar los poderes del Mago Oscuro y el Dragón Negro de Ojos Rojos para crear una estrategia única que les permita sobrevivir al asalto.
20Duelo de Doble Problema, Parte 2
Es el clímax del duelo en el laberinto. Frente al imponente Guardián de la Puerta, Yugi y Joey ejecutan una de las combinaciones más épicas de la temporada: fusionan al Mago Oscuro con el Dragón Negro de Ojos Rojos usando el Polimerizador, y potencian la jugada con el Mago del Tiempo. Al envejecer el campo, el Guardián de la Puerta se debilita drásticamente por el paso de los años, permitiendo que el equipo lo destruya y gane el duelo. Sin embargo, antes de salir, los protagonistas deben resolver un último acertijo con dos puertas para poder escapar finalmente hacia el castillo de Pegasus.
21Duelo de doble problema - Parte 3
Aunque los Hermanos Paradoja han sido derrotados en el duelo, se niegan a dejar ir al grupo tan fácilmente y los desafían a resolver un último acertijo mental. Los hermanos custodian dos puertas: una lleva a la salida del laberinto hacia el castillo de Pegasus y la otra lleva a la perdición eterna, bajo la regla de que uno de los hermanos siempre miente y el otro siempre dice la verdad. Usando una astuta lógica y un truco con una moneda, Yugi logra burlar la trampa de los hermanos y descifra la salida correcta. El grupo finalmente escapa de las catacumbas y llega a las puertas del castillo de Pegasus con las estrellas completas, listos para la fase final del torneo.
22Prueba Final, parte 1
Justo antes de entrar al castillo de Pegasus, Seto Kaiba bloquea el camino de Yugi. Para poder entrar a rescatar a Mokuba, Kaiba necesita ganar las cinco estrellas que le faltan, y el único que las tiene es Yugi. Aunque Yugi no quiere pelear contra su amigo, la determinación de Kaiba no deja otra opción. El duelo comienza en lo alto de las murallas del castillo utilizando los nuevos Discos de Duelo. Kaiba toma la ventaja rápidamente al invocar a su gigantesca Cabeza de Dragón Z y al combinar sus monstruos, demostrando que está dispuesto a todo con tal de salvar a su hermano menor.
23Prueba Final, parte 2
Yugi continúa en su intenso duelo contra Seto Kaiba, quien mantiene el control absoluto del campo tras haber invocado a sus tres destructivos Dragones Blancos de Ojos Azules y haber destrozado las mejores cartas del abuelo de Yugi. Al borde de la derrota y con sus puntos de vida casi en cero, Yugi encuentra la fuerza en el "Corazón de las Cartas" y en el apoyo de sus amigos. En su último turno, logra reunir las cinco piezas de Exodia, el Prohibido, invocando al ser invencible que destruye instantáneamente a los tres dragones y le otorga a Yugi una victoria legendaria.
24Prueba Final, parte 3
El Duelo de Yugi contra Kaiba llega a su conclusión. Debido a la carta "Virus Aplastacartas" de Kaiba, Yugi ha perdido a sus monstruos más fuertes. Por si fuese poco, Kaiba tiene a su "Dragón de Ojos Azules Definitivo" en el Campo. Con el alma de su abuelo en juego, Yugi usa los monstruos que le quedan y logra realizar un audaz contraataque que le da la ventaja. Kaiba, decidido a salvar a Mokuba, hace algo inesperado y que obligará a Yugi a elegir: ¡el alma de su abuelo o la vida de Kaiba!
25Amistad Duradera
Yugi ha perdido sus estrellas y la posibilidad de rescatar a su abuelo, pero Mai aparece y le ofrece algunas estrellas extra que ha ganado. Sin embargo, Yugi está muy perturbado tras lo sucedido en el Duelo con Kaiba. Téa decide batirse con Mai, quien le permite ganar las estrellas que le faltan a Yugi para entrar en las finales del torneo
26El Campeón contra el Creador
Seto Kaiba finalmente obtiene su Duelo contra Pegasus para poder rescatar a su hermano Mokuba, pero pronto se da cuenta de que Pegasus no es cualquier Duelista, ya que tiene la habilidad de saber qué cartas tiene Kaiba en su mano.
27El Campeón contra el Creador, Segunda Parte
El duelo entre Seto Kaiba y Maximillion Pegasus llega a su trágico desenlace. Pegasus sigue dominando el juego gracias al poder de su Ojo del Milenio, el cual le permite leer la mente de Kaiba y anticipar cada una de sus jugadas. Para colmo, Pegasus utiliza su carta trampa de control mental para tomar el control del mismísimo Dragón Blanco de Ojos Azules de Kaiba y caricaturizarlo con su baraja Toon. Sin poder ocultar sus estrategias y completamente acorralado por el creador del juego, Kaiba es derrotado de manera humillante. Como castigo por perder, Pegasus cumple su promesa y utiliza el artículo del milenio para robar el alma de Kaiba, encerrándola en una carta de monstruo junto a la de su hermano Mokuba, dejando a Yugi con el corazón roto y una sed de venganza absoluta de cara a las finales.
28La Noche Anterior
Téa, Tristán y Bakura buscan en el castillo de Pegasus una explicación para el hecho de que pueda saber qué cartas tiene su adversario. Sin embargo, son descubiertos por Pegasus, quien, con su poder, los transporta al pasado en el antiguo Egipto, donde batallas entre monstruos tenían lugar. Gracias al poder del Anillo Milenario de Bakura, logran regresar, creyendo que había sido un sueño.
29Identidad Dual, Parte 1
Comienzan las finales del torneo. El primer Duelo es entre Yugi y Mai Valentine. Mai muestra sus habilidades dándole a Yugi el Duelo honorable que le prometió; sin embargo, Yugi está frustrado por lo sucedido en el Duelo con Seto Kaiba y teme que Yami Yugi pueda lastimar a Mai, por lo que lucha contra sí mismo para no permitirle al espíritu del Puzzle interferir en el Duelo.
30Identidad Dual, Parte 2»
Mai domina todo el Duelo debido a la inseguridad de Yugi, pero el espíritu del Puzzle le promete no volver a hacer nada con lo que Yugi no esté de acuerdo, por lo que Yugi finalmente lo deja pelear y, gracias a esto, logra derrotar a Mai y pasar a la final.
31La Maquinación de Keith
El Bandido Keith ha robado la carta de clasificación que Yugi le había regalado a Joey, por lo que éste tiene cinco minutos para encontrar su carta o será descalificado. Mai le entrega su carta a Joey, quien finalmente se bate a Duelo contra Keith.
32La Maquinación de Keith, Segunda Parte
Durante el Duelo, el Bandido Keith hace trampa, pero ni así logra derrotar a Joey, el cual se lleva la victoria y clasifica a la final. Tras su derrota, Keith trata de atacar a Pegasus pero es lanzado al mar.
33Mejores Amigos y Mejores Duelistas, Parte 1
El Duelo final es entre Yugi y Joey. Ellos prometen dar lo mejor de sí mismos y buscar la forma de salvar a sus seres queridos, comenzando así un Duelo bastante parejo.
34Mejores Amigos y Mejores Duelistas, Parte 2
El Duelo entre Yugi y Joey continua y ninguno cede, pero, finalmente, Yugi logra derrotar a Joey y gana el torneo. Yugi ha ganado el dinero del torneo y promete dárselo a Joey para la operación de su hermana, pero ahora se prepara para enfrentar a Pegasus.
35Yugi contra Pegasus: El Duelo del Milenio, Parte 1
El Duelo final entre Yugi y Pegasus da inicio. Yugi busca rescatar el alma de su abuelo y de los hermanos Kaiba, mientras que Pegasus planea obtener el Puzzle Milenario de Yugi y atrapar su alma.
36Yugi contra Pegasus: El Duelo del Milenio, Parte 2
Pegasus parece invencible al poder leer la mente de Yugi y saber qué cartas va a utilizar. Esto perturba a Yugi, quien no encuentra la forma de enfrentarse a las cartas "Toon" de Pegasus.
37Yugi contra Pegasus: El Duelo del Milenio, Parte 3
Yugi encuentra la forma de evitar que Pegasus entre en su mente, la cual es cambiando de mentes con el espíritu del rompecabezas y sustituirse de nuevo cada vez que juegan alguna carta de tal forma que Pegasus no pueda leer sus mentes, debido a que las dos mentes no saben qué carta jugó la otra pero confían en sí mismas para batallar en el Duelo. Tras notar el cambio y su desventaja, Pegasus decide continuar el Duelo en el Reino de las Sombras.
38Yugi contra Pegasus: El Duelo del Milenio, Parte 4
Yugi no soporta realizar el cambio de mentes en el Reino de las Sombras, por lo que deja el Duelo al espíritu del Puzzle, pero antes deja una última carta en juego. El espíritu del Puzzle se ve acorralado una vez más por el poder de Pegasus de leer su mente, y duda sobre cuando usar la carta que Yugi le dejó.
39Yugi contra Pegasus: El Duelo del Milenio, Parte 5
Gracias el apoyo de sus amigos, que bloquea el poder de Pegasus, el espíritu del Puzzle decide usar la carta que le dejó Yugi e Invocar al legendario "Mago del Caos Negro" para finalmente derrotar a Pegasus.
40Los Resultados
Yugi ha derrotado a Pegasus y le entrega el dinero del premio a Joey. Mientras tanto, Pegasus libera las almas del abuelo de Yugi y los hermanos Kaiba. Sin embargo, el espíritu maligno del Anillo Milenario de Bakura se apodera del Ojo Milenario de Pegasus. Por otra parte, un hombre misterioso, llamado Shadi, aparece frente a Yugi y entra en su mente con el fin de averiguar quién robó el Ojo, pero solo se encuentra con trampas puestas por el espíritu del Puzzle.
41La Ira de Rebecca
Una niña llamada Rebecca Hawkins acusa a Solomon Moto de haber robado su carta "Dragón Blanco de Ojos Azules", por lo cual lo reta a un Duelo. En nombre su abuelo, Yugi acepta el desafío de Rebecca y comienzan un Duelo que es muy familiar para el señor Moto.
42Lazos de Amistad
Mientras el Duelo de Rebeca y Yugi continúa, el señor Moto cuenta cómo, hace varios años en una excavación arqueológica en Egipto, quedó atrapado en un derrumbe con su amigo Arthur Hawkins, y, para pasar el tiempo, mantuvieron un Duelo de Monstruos, que era exactamente el mismo Duelo que mantenían Rebecca y Yugi. Luego, tras ser rescatados, Arthur le dio su "Dragón Blanco de Ojos Azules" a Solomon como un símbolo de su amistad. Yugi decide rendirse en el Duelo y Rebecca reclama su carta, pero su abuelo Arthur aparece y le enseña a Rebeca que Yugi en realidad no había sido el perdedor. Yugi le regala su carta "Lazos de Amistad" a Rebecca como un nuevo símbolo de amistad.
43Héroes Legendarios, Parte 1
Seto Kaiba prueba uno de sus nuevos juegos virtuales llevando su mente a un mundo virtual, pero los socios de su compañía han modificado el programa y Kaiba es raptado en el mundo virtual. Mokuba acude a Yugi por ayuda, quien, junto a Joey y Mokuba, viaja al mundo virtual.
44Héroes Legendarios, Parte 2
En el mundo virtual, Yugi y los demás se encuentran con Mai y continúan la búsqueda de Seto Kaiba, llegando a un reino en donde la princesa les dice cómo llegar al castillo en donde se encuentra Kaiba.
45Héroes Legendarios, Parte 3
Mokuba se infiltra en el castillo volador y rescata a su hermano Seto. Mientras tanto, Yugi, Mai y Joey llegan al castillo, pero el programa es modificado y "Dragón de Cinco Cabezas" aparece ante ellos y sólo pueden enfrentarlo con monstruos de Tipo Dragón. Mai, Mokuba y Joey son derrotados por el Dragón, pero Yugi y Seto Kaiba se combinan para derrotarlo
46Juego de Dados de Monstruos, Parte 1
Una nueva tienda de juegos es abierta por un chico popular entre las chicas llamado Duke Devlin, a quien Joey reta a un Duelo. Duke acepta el Duelo pero con la condición de usar cartas nuevas porque él no tiene una baraja propia. Joey acepta pero inesperadamente es derrotado y se convierte en el perro de Duke. Yugi reta a Duke para salvar a su amigo; Duke acepta, pero el duelo será uno de Dados de Monstruos. *Nota: En el manga no es Yami Yugi quien se enfrenta a Duke, sino el verdadero Yugi, en otras circunstancias y por motivos muy diferentes.
47Juego de Dados de Monstruos, Parte 2
Yugi tiene que enfrentarse a Duke en el Duelo de Dados de Monstruos sin conocer bien las reglas, por lo que va siendo dominado en su totalidad por Duke Devlin. Si Duke gana, Yugi deberá dejar de batirse en Duelos. *Nota: El duelo es igual que el del manga, excepto que ahí no es Yami Yugi quien se enfrenta a Duke, sino el verdadero Yugi, en otras circunstancias y por motivos muy diferentes.
48Juego de Dados de Monstruos, Parte 3
Poco a poco, Yugi va aprendiendo a perfeccionar su forma de juego en el Duelo de Dados de Monstruos. Duke menciona que fue él quien creó este juego y no puede creer que alguien haya derrotado a Pegasus, por lo que considera que Yugi es un tramposo. *Nota: El duelo es igual que el del manga, excepto que ahí no es Yami Yugi quien se enfrenta a Duke, sino el verdadero Yugi, en otras circunstancias y por motivos muy diferentes.
49Juego de Dados de Monstruos, Parte 4
Tras mucho esfuerzo, Yugi consigue Invocar a "Mago Oscuro" y logra derrotar a Duke Devlin en su propio juego, liberando a Joey de estar al servicio de Devlin. Duke se disculpa con Yugi y sus amigos por sus acciones, y comprende que Yugi sí derrotó a Pegasus. *Nota: El duelo es igual que el del manga, excepto que ahí no es Yami Yugi quien se enfrenta a Duke, sino el verdadero Yugi, en otras circunstancias y por motivos muy diferentes.
50El Duelista Misterioso, Parte 1
Un hombre misterioso roba el rompecabezas de Yugi, por lo que éste debe enfrentarlo sin la ayuda de Yami Yugi. Más tarde, Yugi descubre que aquel misterioso hombre es el Bandido Keith.
51The Mystery Duelist (2)
The mysterious menace controlling Bandit Keith shatters the Millennium Puzzle into pieces before setting the dueling arena ablaze! Can Yugi put the Millennium Puzzle back together and save the spirit before the entire room is engulfed in flames?
52The Past Is Present
The origin of Duel Monsters is revealed! Using the magic of the Millennium Tauk, Egyptian historian Ishizu Ishtar shows Kaiba how Duel Monsters was played millenniums ago and how it has resurrected in modern times.
53Steppin' Out
The spirit of the Millennium Puzzle realizes that his memories of ancient Egypt have faded, but Anzu is going to help him uncover the mysteries of his past! However, their search is interrupted by the dancing duelist Step Johnny and his musical monsters of rock!
54Obelisk the Tormentor
To face the future, Yugi must first look into the past! Yugi learns that he was a powerful Pharaoh who saved the world five thousand years ago, and he must now save the world again! Meanwhile, Kaiba tests the hidden powers of his Egyptian God Card Obelisk the Tormentor against the fury of Blue-Eyes Ultimate Dragon!
55Stalked by the Rare Hunters
Jonouchi is cornered by a group of sinister Rare Hunters who force Jonouchi into a duel where if Jonouchi loses, the Rare Hunters get his precious Red-Eyes B. Dragon! Though Jonouchi pummels his foes with his mighty monster armada, eliminating life points isn’t the only path to victory…
56Yugi vs. the Rare Hunter (1)
It’s time to master new rules and monsters; let the Battle City Tournament commence! In the first duel of the tournament, Yugi challenges the Rare Hunter to win back Jonouchi’s Red-Eyes B. Dragon. However, Yugi’s falling into the same trap that led to Jonouchi’s demise!
57Yugi vs. the Rare Hunter (2)
Yugi figures out the Rare Hunter’s strategy to summon the almighty Exodia, but it’s too late to stop him! The Rare Hunter already has four pieces of Exodia in his hand, and the fifth and final piece is on top of his deck! How can Yugi stop the unstoppable Exodia?
58Espa Roba - The ESP Duelist (1)
The psychic duelist Esper Roba defeats Ryuzaki as easy as a chumpasaurus, and Jonouchi’s next on his hit list! What chance does Jonouchi have when Esper Roba has the telepathic ability to read all the cards in Jonouchi’s hand?
59Espa Roba - The ESP Duelist (2)
Jonouchi discovers that Esper Roba’s extrasensory perception is a hoax, but he’s not yet free from Esper's mental manipulations! Esper Roba’s Jinzo not only slaughters all of Jonouchi’s monsters, but it grows in power every turn! Jonouchi’s luck has come to an end… or has it?
60The Master of Magicians (1)
The magician duelist Pandora transports Yugi to the world’s most lethal dueling arena where the loser gets sent to the Shadow Realm! Yugi must win this duel or he'll lose much more than his Dark Magician!
61The Master of Magicians (2)
It’s Dark Magician versus Dark Magician! However, while Yugi only controls one Dark Magician, Pandora has three residing in his deck! Though outnumbered, Yugi will never give up, as long as he believes in the heart of the cards!
62The Master of Magicians (3)
To counter Pandora’s Dark Magician, Yugi pulls a rabbit out of his hat: Dark Magician Girl! It’s the battle of the sexes to determine the true master of magicians!
63Playing with a Parasite (1)
The trickster Insector Haga spins a web of lies to bait Jonouchi into a lopsided duel! Haga secretly infests Jonouchi’s deck with a parasite that prevents Jonouchi from summoning strong monsters! Without the support of his most powerful beasts, what chance does Jonouchi have against a monster that even Yugi didn’t dare face at Duelist Kingdom: Perfectly Ultimate Great Moth!?
64Playing with a Parasite (2)
Jonouchi swats Perfectly Ultimate Great Moth only to have Haga let loose the ferocious Insect Queen, the crown jewel of insects that grows in strength for every creepy crawler it cannibalizes! Will Haga’s royal ravager swarm Jonouchi into submission?
65Mime Control (1)
Yugi faces off against another of Marik’s nefarious Rare Hunters – the silent but deadly Strings! Strings stops all of Yugi’s attacks with Revival Jam, a slippery slime that resurrects whenever it’s destroyed! How can Yugi win if he can’t even put a dent in Strings’s life points?
66Mime Control (2)
Strings summons one of the most powerful creatures in the history of Duel Monsters... the Egyptian God Monster Slifer the Sky Dragon! What chance does Yugi’s band of mortal monsters have against an Egyptian God?
67Mime Control (3)
The spell Infinite Cards allows Strings to hold an unlimited number of cards in his hand, so Strings’s Slifer the Sky Dragon can grow to infinite attack power! Can Yugi discover Slifer’s one fatal flaw before he’s annihilated by tens of thousands of attack points?
68Legendary Fisherman (1)
Jonouchi squares off against the sea duelist Ryota Kajiki and his bevy of underwater beasts! If Jonouchi wins, he’ll have all six Locator Cards necessary to enter the Battle City Finals, but if he loses, he can kiss the finals goodbye! However, little does Jonouchi realize that he has bigger problems than this duel; the Rare Hunters are closing in on his location…
69Legendary Fisherman (2)
Kajiki’s oceanic warrior The Legendary Fisherman unleashes a wave of destruction by stealthily destroying Jonouchi’s monsters from the depths of the sea! Jonouchi has to put his skills, training and experience to the ultimate test before he’s all washed out!
70Double Duel (1)
Abductions abound! Marik, with the help of Bakura, kidnaps Jonouchi and Anzu! To make matters worse, the Rare Hunters also kidnap Mokuba to force Yugi and Kaiba to take on tag team duelists Mask of Light and Mask of Darkness on top of a skyscraper! The losers will be sent plummeting into the Shadow Realm!
71Double Duel (2)
Light and Darkness systematically dismantle Yugi and Kaiba’s tumultuous teamwork! Can Yugi and Kaiba learn to put their differences aside before they’re sent on a one-way trip into the Shadow Realm?
72Double Duel (3)
Yugi and Kaiba start to exhibit signs of teamwork, but it’s too little too late when Light and Darkness summon Masked Beast Des Gardius, a monstrous menace even more powerful than Blue-Eyes White Dragon!
73Double Duel (4)
Yugi combines his magnetic monsters into the polar powerhouse Valkyrion the Magna Warrior! However, little does Yugi know that Light and Darkness have one final mask to turn Yugi’s monsters against him…
74The Rescue
Yugi and Kaiba are on a rescue mission to save their friends! But along the way, all their worries and secrets are revealed as they relive the troubles they’ve faced… and will be facing in the future!
75Friends 'Til the End (1)
It’s friend vs. friend as Marik mind controls Jonouchi to duel against Yugi! The loser will be dragged into the ocean to sleep with the fishes! Can Yugi break Jonouchi out of his spell, or will Jonouchi break Yugi?
76Friends 'Til the End (2)
Though Jonouchi decimates Yugi’s life points, Yugi can’t bring himself to attack his dear friend! Yugi summons Jonouchi’s favorite monster Red-Eyes B. Dragon to try to bring Jonouchi back to his senses. Will seeing his favorite card help Jonouchi break Marik’s spell, or is Yugi’s last ditch effort a lost cause?
77Friends 'Til the End (3)
Yugi starts to break Marik’s spell over Jonouchi, but he now must duel without the Millennium Puzzle! When Jonouchi draws the card he needs to decimate Yugi’s life points, what chance does Yugi have, especially on his own?
78Friends 'Til the End (4)
There’s only one minute left in the duel before the loser is sent plummeting to the depths of the sea! Will these best friends actually send each other to their doom? However, there may be a special savior who just regained her eyesight…
79Shadow of a Duel
It’s the battle of the ghouls as Bakura unleashes his army of ghosts against Ghost Kozuka’s zealous zombies for the right to enter the Battle City Finals! But for whom will the final bell toll when this duel is played in the Shadow Realm…
80Lights, Camera, Duel
It’s the game of love as Hollywood heartthrob Jean-Claude Magnum challenges Mai to a duel in order to win her hand in marriage! Will Mai succumb to Jean-Claude’s charm, not to mention his cadre of ninja monsters, or will she send him packing back to Tinseltown?
81Let the Finals Begin!
Let the Battle City Finals begin! The eight finalists will have their skill and endurance put to the ultimate test in a dueling arena thousands of feet in the sky! Yugi and friends finally meet the other finalists, but none of them are who they appear to be…
82The Dark Spirit Revealed (1)
It’s the first duel of the Battle City Finals as Yugi squares off against the evil spirit of the Millennium Ring that's possessing Bakura! Yugi quickly dispatches Bakura’s grotesque ghouls, but Bakura has a sinister strategy straight from the graveyard…
83The Dark Spirit Revealed (2)
Bakura activates Destiny Board, which will cause Yugi to lose automatically in five turns! If that’s not bad enough, Bakura’s Dark Sanctuary damages Yugi’s life points every time Yugi attacks! Unable to attack and running out of time, Yugi’s trapped!
84The Dark Spirit Revealed (3)
Yugi’s Slifer the Sky Dragon is about to unleash the final blow to win the duel, but Bakura may not survive the blast from the almighty Egyptian God Monster! Will Yugi attack and advance in the finals, or will he surrender to save Bakura’s life but lose the only chance to protect the world from Marik’s evil?
85Rage of the Egyptian Gods
The origin of the Egyptian God Cards is finally revealed! The mysterious Shadi takes Yugi on a journey back in time to the creation of Duel Monsters… and the dangerous powers it released.
86Awakening of Evil (1)
In the second duel of the Battle City Finals, Rishido, disguised as Marik, befuddles Jonouchi with numerous traps to bring the duel to a stalemate. However, Jonouchi has Giant Trunade, the perfect counter to Rishido’s strategy that guarantees Jonouchi victory… or is Jonouchi falling into another trap?
87Awakening of Evil (2)
Rishido’s Embodiments of Apophis run roughshod over Jonouchi’s monsters… and his life points! Can Jonouchi effectively utilize the monsters he won earlier in the tournament, or is he already too flustered to mount a successful counterattack?
88Awakening of Evil (3)
It’s a feeding frenzy as Rishido’s Serket devours Jonouchi’s monsters to morph into greater and powerful stages of evolution! How can Jonouchi defeat Serket when it ingests Jonouchi’s monsters whenever they’re summoned on to the field?
89Awakening of Evil (4)
Rishido uses a phony Egyptian God Card to summon the third Egyptian God Monster The Winged Dragon of Ra and targets it to annihilate the rest of Jonouchi’s life points! However, is Rishido able to control the ultimate power of an Egyptian God, or will The Winged Dragon of Ra punish all those unworthy of summoning it?
90Mind Game: Mai vs. Marik (1)
The third duel of the Battle City Finals between Mai and Marik is no ordinary duel; it’s a battle in the dreaded Shadow Realm where losing life points equals losing your memories! As Marik’s true sinister self comes to the surface, does Mai stand a chance against this malevolent evil?
91Mind Game: Mai vs. Marik (2)
As Mai loses more and more of her memories under Marik’s relentless assault, she loses confidence in her dueling abilities. Will Yugi and friends’ neverending support bring her back to victory, or will her shattered mind be trapped in the Shadow Realm for eternity?
92Mind Game: Mai vs. Marik (3)
Mai gains control of Marik’s The Winged Dragon of Ra, but she’s unable to decipher how to unleash its massively powerful abilities! Can Mai solve the mystery of the Egyptian God Card before Marik solves it himself and incinerates Mai with the full fury of The Winged Dragon of Ra?
93A Duel with Destiny (1)
In the fourth duel of the Battle City Finals, Kaiba’s mystery opponent is… Ishizu! With the power of her Millennium Necklace, Ishizu can see the future, including every card Kaiba is planning to play! Does Kaiba stand a chance against an opponent who knows his moves even before he does?
94A Duel with Destiny (2)
Ishizu, using the magic of her Millennium Necklace, has already seen the outcome of the duel – she will defeat Kaiba with her trap! How can Kaiba win when it’s already destined that he will lose? It’s time for Kaiba to change the future!
95The Tomb-Keeper's Secret
As Marik’s evil grows, Ishizu reveals the secrets of her bloodline: How did Marik transform from a kind child into a power-hungry tyrant out for world domination? Can Yugi save Marik from the edge of darkness, or is he already beyond salvation?
96Showdown in the Shadows (1)
With their previous pact broken, Bakura duels Marik for the right to control the Millennium Rod and the Millennium Ring, and the loser will be trapped inside the Shadow Realm forever! To tip the odds, Bakura gains an unexpected ally in the form of… another Marik?
97Showdown in the Shadows (2)
Bakura and good Marik summon The Winged Dragon of Ra, ready to blast and banish evil Marik into the Shadow Realm! But The Winged Dragon of Ra has more than one special ability, and evil Marik knows how to use them all!
98A Virtual Nightmare
As Kaiba’s blimp speeds towards KaibaCorp Island for the final rounds of the Battle City Tournament, the ship is hijacked by a mysterious boy named Noa and his henchmen – five familiar foes from Yugi and Kaiba’s past who are out for revenge! With the power of cyberspace on Noah’s side, Yugi and friends are trapped inside a new and dangerous Duel Monsters game!
99Isolated in Cyber Space (1)
Noa displays the power of his virtual world by splitting up Yugi’s gang and flinging them into the far reaches of his self-created universe! The first to duel under the all-new Deck Master System is Yugi against Big 1 Gansley’s Deepsea Warrior! Can Yugi master the complex new rules, or will the rules master him?
100Isolated in Cyber Space (2)
As Yugi struggles to make heads or tails of the Deck Master System, Big 1 continuously uses his Deck Master ability to send all of Yugi’s attacks right back at him! How can Yugi defeat an opponent when all his attacks take away his very own life points? Meanwhile, Kaiba and Mokuba confront painful visions of their miserable childhood, but within the heartache may lurk the key to Noa’s true intentions...
101Isolated in Cyber Space (3)
Yugi’s running out of life points, but can his cute little Deck Master Kuriboh unleash his furry fury to turn the tide of battle? In a different realm of cyberspace, Anzu’s kidnapped by a group of ferocious – and hungry – Hitotsu-Me Giants! Is she going to be chowder, or will she get help from an unlikely – and tuxedo-ed – rescuer?
102Freeze Play (1)
Prepare for a feathered fight when Anzu squares off against Big 2 Crump’s Nightmare Penguin where the loser will be trapped forever in a block of ice! Anzu has barely dueled in her life, but now she has to master the new Deck Master System rules! Yugi wants to come to her aid, but Noa transports him into an endless labyrinth. Can either one escape, or is there no exit from the cyber world?
103Freeze Play (2)
As Anzu’s body turns more and more into a giant popsicle, can she keep her brain from freezing to find a way to melt Big 2’s strategy? Or will Big 2’s penguin horde waddle all over her? Yugi better find the exit to the maze before Anzu becomes a permanent ice sculpture!
104Courtroom Chaos (1)
Jonouchi squares off against the judicial jerk Big 3 Johnson who takes the Deck Master form of the awesome adjudicator Judge Man! Judge Man’s Deck Master ability allows Big 3 to clear the courtroom of all of Jonouchi’s monsters with a single pounding of his gavel! How can Jonouchi defeat a foe who can destroy Jonouchi’s monsters at will?
105Courtroom Chaos (2)
Just when Jonouchi seems to gain the upper hand, he hits the longest streak of bad luck in the history of mankind! Has Jonouchi’s fortunes finally run out, or is a crooked judge ignoring the rules of the law?
106Mechanical Mayhem (1)
Big 4 Nezbitt challenges Ryuji, Honda, and Shizuka for the right to gain control of three bodies at once! As Shizuka’s lack of dueling experience quickly becomes apparent with bonehead plays, will Shizuka’s errors cost her team the ultimate price when Honda and Ryuji can’t cover for her mistakes?
107Mechanical Mayhem (2)
One down, two to go! With the loss of Honda, Shizuka is heartbroken. Can she pull herself together and remember the lessons Honda taught her to turn the duel around? Honda may be gone, but he did leave a gift behind...
108Settling the Score (1)
Honda’s back... but he’s not who he appears to be when he kidnaps Mokuba! It’s time for Kaiba to stop monkeying around and rescue his brother, but he’s confronted by Big 5 Leichter! Will Kaiba be able to defeat him in time before he loses the lead on his brother?
109Settling the Score (2)
Big 5’s Satellite Cannon attacks Kaiba’s monsters from deep space where none of Kaiba’s monsters can reach it! Mokuba’s unwavering faith in Kaiba inspires him to believe that his brother will pull out the victory, but Noa has plans to ruin their brotherhood...
110Noah's Secret
Kaiba arrives at Noa’s sanctuary to rescue Mokuba, but Mokuba wants to stay with Noa! Has Mokuba seen the evil within Kaiba, or is something more sinister in the works? Meanwhile, the Big Five are done playing games; they’re going to steal our heroes’ bodies by force!
111Merger of the Big Five (1)
Noa gives the Big Five one last chance to redeem themselves in a five-on-two tag team duel where Yugi and Jonouchi take on the entire Big Five! Despite their dueling legacy, can Yugi and Jonouchi win against the combined quintuple intellect of the cunning and devious KaibaCorp Board of Directors?
112Merger of the Big Five (2)
The Big Five concentrate their attack on Jonouchi in hopes of knocking him out so that Yugi would be forced to duel all alone against their entire formidable force! To make matters worse, the Big Five keep switching their Deck Masters to take advantage of each of their unique abilities! Outmanned and overpowered, Yugi and Jonouchi are near the end of the line!
113Merger of the Big Five (3)
The Big Five summon an almighty dragon that previously defeated Jonouchi, Mai, and Mokuba in an alternate virtual world! Facing their ultimate challenge, Jonouchi and Yugi pull out all the stops, but is that enough to avoid their minds being scattered over virtual reality?
114Brothers in Arms (1)
It’s a duel for control of KaibaCorp when Noa squares off against Kaiba! But can Kaiba fight at full strength after he learns the hidden truth about Noa... and the tragic past that made him what he is today?
115Brothers in Arms (2)
Noa’s Shinato's Ark steals monsters into its keep to use as an impenetrable wall of servants! How can Kaiba hurt Noa when Noa has an endless stream of monsters to protect himself with? And with every turn that passes, Noa’s secret strategy creeps to the forefront...
116Brothers in Arms (3)
Kaiba’s about to finish off Noa, but Mokuba protects Noa from his final blow! Will Kaiba not forgive this treachery and sacrifice his beloved brother in exchange for freedom from Noa’s cyber prison, or will the brotherly bond remain unbreakable under rocky circumstances?
117Noah's Final Threat (1)
Yugi, fed up with Noa’s treachery, takes Kaiba’s place in the duel. However, for every turn that passes, one of Yugi’s friends is transformed into stone! As more and more of his friends harden into solid rock, can Yugi defeat Noa before he runs out of turns and transforms into stone himself?
118Noah's Final Threat (2)
One-by-one, Yugi’s friends are petrified into solid stone statues! But even though the gang is frozen solid, their spirits live on! Their combined souls energize Yugi into a noble fight, but is spirit going to win the duel when Yugi’s just not drawing the right cards?
119So Close Yet So Far
Yugi has defeated Noa... but they still can’t escape from the virtual world! The real reason behind their entrapment is revealed... as is the true villain pulling the strings! All the secrets are exposed as Yugi and friends learn that there never was a chance to escape from the virtual world in the first place!
120Burying the Past (1)
A missile will destroy the underwater base in thirty minutes, but our heroes are still trapped inside and can’t escape! As Kaiba squares off against his stepfather Gozaburo for their final anguishing battle, Yugi and friends are attacked by endless hordes of monsters! Their only hope is Noa, but they can’t expect help from their enemy... can they?
121Burying the Past (2)
Kaiba squares off against Gozaburo – and his own demons – to try to finally conquer his painful past, but how can Kaiba defeat Gozaburo’s Exodia Necross which can’t be destroyed by spells, traps, or even attacks? Time is almost up before the missile’s explosion destroys Yugi and friends! Will the Battle City finalists beat the clock and live to duel another day in the stunning conclusion to the virtual world saga!
122Back to Battle City (1)
Yugi and friends arrive at KaibaCorp Island where the Battle City finalists will compete in the ultimate dueling arena, the majestic Duel Tower that stretches hundreds of feet into the clouds! Get ready for the awesome four-person battle royal where any duelist can attack anyone else!
123Back to Battle City (2)
Honor, friendship, revenge... As each duelist remembers what they’re fighting for, the battle royal rages on where none of the duelists know where the next attack is going to come from!
124Back to Battle City (3)
Jonouchi may have fought some of the fiercest fights in Battle City, but has all his frontline training taught him to become an elite duelist, or is he still a cut below the other three big boys of Duel Monsters? Jonouchi’s gonna show what he’s made of in the conclusion to the four-man battle royal!
125The Darkness Returns (1)
Marik ensnares Jonouchi in a Shadow Game where each duelist’s heart is linked with his monsters... literally! Every time a monster received damage, the duelist feels the pain instead! Can Jonouchi survive, much less win, a duel where he’s actually losing life points?
126The Darkness Returns (2)
Not only does Marik’s Helpoemer send Jonouchi’s powerful cards to the graveyard before Jonouchi can use them, but Jonouchi also receives damage for every monster that goes to the graveyard! Running low on cards and life points, Jonouchi’s opportunities for staging a comeback are nearly depleted!
127The Darkness Returns (3)
Trapped and near termination, Jonouchi thinks this duel can’t turn any worse... but Marik has all the pieces necessary to summon The Winged Dragon of Ra! Can Jonouchi prevent Marik from summoning the Egyptian God Card, or is victory simply not in the cards?
128The Darkness Returns (4)
Marik transforms The Winged Dragon of Ra into its powerful form, the Egyptian God Phoenix! If Jonouchi can’t withstand the inferno flames of the Phoenix’s blazing fire, he’ll be burned to a crisp and lose the duel... plus his only chance to save Mai from her mental prison!
129Clash in the Coliseum (1)
It’s the rematch we’ve all been waiting for! Yugi and Kaiba square off for the first time since Duelist Kingdom in front of thousands of ravenous fans for the right to challenge Marik! It’s time to duel!
130Clash in the Coliseum (2)
While Kaiba combines the magnetic menace XYZ-Dragon Cannon for unmatched attack power, Yugi only has one lowly Queen's Knight to protect himself! Even worse, Kaiba has all the monsters necessary to summon Obelisk the Tormentor to finish Yugi off! Though overwhelmed and outmatched, nothing is going to stop Yugi from trying to summon his Egyptian God first!
131Clash in the Coliseum (3)
The battle between the Egyptian Gods has begun! When Yugi’s Slifer the Sky Dragon clashes against Kaiba’s Obelisk the Tormentor, what will happen when two Egyptian Gods fight each other? It’s time to find out which Egyptian God is truly stronger
132Clash in the Coliseum (4)
The clash of the two Egyptian God Monsters releases mystical energies that show Yugi and Kaiba visions of the ancient Egyptian past! What new answers do these images unlock, and what prophecies do they make for the future?
133Clash in the Coliseum (5)
Kaiba summons three powerful Blue-Eyes White Dragons, but Yugi has no monsters remaining in his deck that can withstand their might! Is losing only a matter of time for Yugi, or will a long-dormant card from a fallen friend help turn the tide of battle?
134Clash in the Coliseum (6)
Kaiba not only controls Blue-Eyes Ultimate Dragon, the monster he used to defeat Yugi at Duelist Kingdom, but his Final Attack Orders card leaves Yugi with only three cards remaining in his deck! If Yugi loses like he did in Duelist Kingdom, he’ll have to give up not only his Egyptian God Card, but also his one chance to save the world from Marik’s evil!
135Battle for the Bronze (1)
Tired of Kaiba’s insults, Jonouchi challenges Kaiba for third place in the Battle City Tournament! Has Jonouchi mastered enough strategies to take down the top dog, or is Kaiba going to wallop Jonouchi like a pathetic puppy?
136Battle for the Bronze (2)
Kaiba attacks with his mighty Blue-Eyes White Dragon, but Jonouchi has no monsters to defend with! Jonouchi’s luck has run out, so it’s time for him to rely on skill! Meanwhile, Anzu challenges Marik for control of the Millennium Rod, but will she survive against Marik’s mystical powers of great evil?
137Battle for the Bronze (3)
Jonouchi and Kaiba’s battle reaches its roaring climax with the result of the duel hinging on one final spin of Time Wizard’s wheel! Will Jonouchi take down his biggest headache and actually teach Kaiba a thing or two about being a true duelist?
138The Final Face Off (1)
It’s the critical Battle City showdown with the fate of the world at stake: Yami Yugi vs. Marik! In this twisted Shadow Game, if Yami Yugi loses, Yugi is taking a permanent vacation into the Shadow Realm! But if he wins, good Marik will be sent to the Shadow Realm while evil Marik remains! How can our hero win a duel where both outcomes are tragic?
139The Final Face Off (2)
Marik proves that his The Winged Dragon of Ra is the strongest Egyptian God Card by destroying Slifer the Sky Dragon! None of Yugi’s cards can withstand its relentless assault, but a gift from Kaiba may be the key to turn the duel around…
140The Final Face Off (3)
It’s Obelisk the Tormentor vs... Obelisk the Tormentor? Yugi can’t strike Marik’s life points because Marik’s indestructible Egyptian God Slime resurrects every turn! And with every turn that passes, Marik is one step closer to taking down Yugi with a final strike from The Winged Dragon of Ra...
141The Final Face Off (4)
Even with the infinite attack strength of Obelisk the Tormentor, Yugi still can’t defeat The Winged Dragon of Ra! With Yugi at the end of his ropes and the maniacal Marik waging all-out war, can Marik’s oldest friend reach Marik in time to help him come to his senses before his insanity overwhelms him?
142The Final Face Off (5)
Marik’s The Winged Dragon of Ra has destroyed both Slifer the Sky Dragon and Obelisk the Tormentor! Will the combined force of all of Yugi’s monsters be enough to defeat an Egyptian God Card that terminated two other powerful Egyptian God Cards? The fate of the duel, and the world, hangs in the balance with the finale of the Battle City Tournament!
143One for the Road
KaibaCorp Island is set to explode in mere minutes, but the blimp’s engines are offline! If that isn’t bad enough, Kaiba and Mokuba are nowhere to be found! Can Yugi and friends escape from the island in time, or will they sink to the bottom of the sea?
144Looking Back and Moving Ahead
As Anzu and Shizuka tour around the Town of Domino and reminisce about their friends’ battles during Battle City, they learn how much they’ve grown and far they’ve come... and how far they have left to go!
145A New Evil (1)
The three Egyptian God Cards are stolen! A terrifying new villain emerges! And, as if things couldn’t get any worse, real monsters begin to appear around the world, terrorizing the population! Can Yugi and the gang discover how these strange events are connected, much less solve them, before the planet is destroyed? It’s a whole new adventure as the world descends into chaos!
146A New Evil (2)
With Seal of Orichalcos, not only can Gurimo have ten monsters on the field at once, but each creature receives a power boost from Orichalcos’s malevolent energies! Yugi better find a way to protect himself against Gurimo’s super horde, for the loser of the duel will have his soul sealed away forever!
147Legend of the Dragons
Not only is our world on the brink of apocalypse, but an entire domain of monsters is also on the verge of collapse! The guardians of both Earth and the monster domain must unite and fight against the largest terror they have ever faced, a malevolent menace whose body is miles in length!
148The Creator Returns
Confusion abound when enemies become friends... and friends become enemies! Yugi and the gang set off on a cross-country trek when they’re asked for help from a one-eyed former foe! But will they get to him in time, for he is being watched by a “friend” who may have joined the dark side...
149Deja Duel! (1)
Kaiba returns to Duelist Kingdom for a showdown against Pegasus! Wielding his newest whacked-out Toon terrors, Pegasus is ready to repeat his previous victory against Kaiba! Will Kaiba discover the secret behind Pegasus’s strategies before he loses his soul, just like he did on his first trip to Duelist Kingdom?
150Deja Duel! (2)
Not only does Amelda’s mighty fiend gain attack points for every fiery monster on the field, but it can also take control of Kaiba’s monsters! With Amelda’s army growing while Kaiba’s squad whittles into nothing, will Amelda get his seething revenge, or will Kaiba be recognized as a true duelist and get aid from the monster domain?
151An Unexpected Enemy
On the way to Industrial Illusions, Yugi and friends are ambushed by a band of motorcycle thugs - until their favorite friend soars to the rescue on the wings of her Harpie Lady! Mai’s back to help Yugi take down Dartz and save the world from annihilation... or is a topsy-turvy twist in the works?
152My Freaky Valentine (1)
Can this be?! Mai has joined the enemy! Wielding the sinister sorcery of Seal of Orichalcos, Mai unequivocally calculates to trap Jonouchi’s soul for Dartz’s malevolent master plan! Is she brainwashed, or is there some deeper reason for her unexpected transformation?
153My Freaky Valentine (2)
Taking advantage of the arcane abilities of Seal of Orichalcos, Mai coordinates her Harpie Ladies into devastating combat formations to whittle Jonouchi’s forces into worthless waste! With Jonouchi’s soul moments away from oblivion, is this the last we’ll ever see of him, or will a legendary guardian recognize Jonouchi as a true duelist?
154My Freaky Valentine (3)
With the potent powers of Claw of Hermos, Jonouchi transforms Time Wizard into an almighty... hammer? Dazed and confused, can Jonouchi master the uncanny abilities of his new card to pound Mai’s Harpie Ladies before they slash him to shreds? And even if Jonouchi wins, Mai’s soul will be sent into the ether! It’s a no-win situation!
155The Challenge
Professor Hopkins has discovered startling connections between the world’s chaotic conundrums, the Orichalcos stones and an ancient lost civilization! However, before he can reveal his findings to Yugi, he’s kidnapped by Rafael! Yugi’s on the trail, but is this an elaborate plan to trap the Pharaoh?
156Fate of the Pharaoh (1)
Isolated on a steep mesa in Death Valley, it’s a Wild West showdown between Yugi and his fiercest challenge yet: Rafael and his group of guardian monsters! Rafael’s strong symbiotic relationship with his monsters won’t allow him to let a single one rest six feet under in the graveyard! Will Yugi be quick on the draw and break through his gang of guardians, or will Rafael show that he’s the new sheriff in town?
157Fate of the Pharaoh (2)
Dartz’s master plan is finally revealed, and capturing Yugi’s soul is the catalyst to reset the very essence of history! With humanity on the line, Yugi calls on the legendary strength of Timaeus, but when it’s not enough to crack Rafael’s defense of gargantuan guardians, will Yugi resort to desperate measures and go against everything he believes in to make the riskiest move of his life?
158Fate of the Pharaoh (3)
Using the awesome abilities of Seal of Orichalcos, Yugi grinds Rafael’s guardians into garbage... but he’s also slowly succumbing to the card’s evil influence! As darkness grows within his heart, Yugi’s monsters turn sinister! Yugi will do anything to win, including indiscriminately forsaking his precious monsters, but the consequences of his non-heroic acts may be his undoing!
159Trial by Stone
Dartz has captured Yugi’s soul! Having betrayed his dearest friend, the Pharaoh sinks into the darkest depths of despair and loses his will to save the world! Broken and unmotivated, how will our heroes ever rescue Yugi, especially when Dartz has a duo of nefarious new recruits ready to eradicate them?
160On the Wrong Track (1)
Divide and conquer - it’s a train ride to terror! A cross-country expedition turns tragic when Dartz’s new duelists separate Yugi from Jonouchi in order to capture their souls separately! Stuck in the middle of nowhere, can Jonouchi win without Yugi’s support against ranks of ravaging raptors? And can Yugi, in his greatest moment of weakness, pull himself together before he joins the other lost souls by taking the last train to oblivion?
161On the Wrong Track (2)
While Haga sneakily infests and genetically manipulates Yugi’s monsters to metamorphose them into crude creepy crawlers, Ryuzaki’s prehistoric predators take a more forceful approach and run roughshod over Jonouchi’s forces! Nothing will stop Haga and Ryuzaki from quenching their thirst for revenge that’s been brewing since Battle City by capturing Yugi and Jonouchi’s souls!
162On the Wrong Track (3)
Having lost the trust of Timaeus, Yugi can no longer use his guardian dragon against Haga’s insect invasion! Discouraged and confused, Yugi has lost his dueling instincts! As for Jonouchi, Ryuzaki’s deadly dinos have Jonouchi struggling to find a monster that has even the remotest chance of withstanding their relentless assault! Will Jonouchi realize that a certain iron knight, weighed down by his cumbersome armor, hasn’t unleashed his full power yet before he’s squashed into Jurassic juice?
163Self Destruction
The train derails and plummets into a chasm, leaving Yugi and Anzu totally lost in the Rocky Mountains! Not only do they have to make their way back to civilization, but Yugi is about to embark on his greatest spiritual journey yet when he meets the mysterious Ironheart! Yugi is on a vision quest where he must travel through a past of evil to find and conquer his greatest foe... himself!
164Reliving the Past
Weakened by his journey into the dark reaches of his heart, Yugi is in no shape to duel... but Dartz doesn’t care! Dartz sends out his ancient annihilator Orichalcos Soldier to finish Yugi once and for all! Ironheart struggles to help him, but he may pay the ultimate price from a battle that started ten thousand years ago...
165Deck of Armor
Valon is ready to take on the world and fight... for the heart of Mai? And the first adversaries standing in his way are Ryuji and Rebecca! Not only is it a two-on-one handicap match, but Valon’s armor monsters have zero attack points! All the cards appear to be on Ryuji and Rebecca’s side, but when there’s more to the armor than meets the eye, who really has the advantage?
166Flight of Fear (1)
Buckle your safety belts – it’s a duel thirty thousand feet in the air as Amelda squares off against Kaiba on top of an airplane flying at hundreds of miles per hour! If that wasn’t enough to make Kaiba airsick, the pilot’s missing, the autopilot is malfunctioning and the plummeting plane is on a collision course with a massive mountain!
167Flight of Fear (2)
Amelda dispatches his airborne arsenal Air Fortress Ziggurat, a mechanical menace that’s not only armed with countless cannons but can also summon a battalion of Robot Tokens! How can Kaiba defeat an endless rank of robots, much less a monster the size of the plane itself? He’s running out of time to think of a plan - the plane is minutes away from crashing!
168Paradise Found
Dartz has taken over KaibaCorp! The timing couldn’t be any worse - the only supercomputer in the world that can decipher the Atlantean hieroglyphics is housed within the four walls of KaibaCorp! Can Kaiba, with Yugi’s help, break into his own company which he’s protected with the latest in security technology? Not only is the company built to punish every unwanted intruder, but vicious monsters are hot on their tail, ready to feast on them!
169Fighting for a Friend (1)
Dartz launches the final phase of his plan by having his minions of Orichalcos Soldiers attack all around the world, leaving Yugi and gang with no one left to trust! With chaos running rampant, Valon separates Jonouchi from his friends for a final showdown with Mai’s heart on the line! How can Jonouchi beat Valon by himself when both Ryuji and Rebecca couldn’t even leave a dent in Valon’s armor?
170Fighting for a Friend (2)
Decked out in high-tech body armor and weapons, Valon is pummeling Jonouchi with punishing punches! Valon’s helmet also feeds him crucial data on Jonouchi’s monsters, allowing Valon to analyze and assess the optimum strategy to render Jonouchi’s forces obsolete! Can Jonouchi outthink the computer before he’s downsized into oblivion?
171Fighting for a Friend (3)
With his scientifically-advanced armor, Valon systematically dismantles Jonouchi’s every move! However, Jonouchi is ready to strike back with his own modern armory as he combines Claw of Hermos with Rocket Warrior to form a never-before-seen cannon with incredibly devastating capabilities! As Jonouchi fires the final obliterating blast, victory is in his grasp... or is there more to Valon’s techno tactics than meets the eye?
172Fighting for a Friend (4)
Jonouchi and Valon’s battle rages to its roaring climax as Jonouchi attempts to turn the duel around by augmenting the very same armor that Valon used against him! But is Jonouchi’s strategy just a pale imitation that’s never as good as the original? And there’s also no rest for the weary – after their duel is over, a new duelist is ready to pick up the pieces and battle the winner!
173Fighting for a Friend (5)
Broken and battered after his exhausting battle against Valon, Jonouchi can barely stand up, much less duel! However, he has no time to rest before he faces a fresh and determined Mai! Both their souls are once again on the line inside Seal of Orichalcos, but unlike last time, this duel is NOT going to end in a draw! Can Jonouchi make it two victories in a row, even if it means trapping Mai’s soul away forever?
174Grappling with a Guardian (1)
Not only is Jonouchi’s soul captured, but before this episode is over, another of our loved ones will also lose his or her soul! Also, it’s a rematch between the Pharaoh and Rafael – but this time, the Pharaoh doesn’t have Yugi to protect him! Is the Pharaoh still haunted by his devastating loss at the hands of Rafael? He better pull himself together, for Rafael is taking off the kiddie gloves and unleashing even more powerful guardians than before!
175Grappling with a Guardian (2)
Rafael, unlike the Pharaoh, fully knows how to harness the powers of Seal of Orichalcos to his advantage to annihilate the Pharaoh while fortifying his own defenses! But as Rafael embraces the darkness within his heart, Rafael starts breaking his own bond with his monsters by destroying them for the greater cause! Rafael appears to be losing control and creating an opening for the Pharaoh’s counterattack, but Rafael has even more dreadful displays of terror in mind to finish off the Pharaoh
176Grappling with a Guardian (3)
From the depths of darkness, Rafael calls forth Guardian Dreadscythe, a ravaging reaper that can never be defeated... for it resurrects automatically! As the invincible sickled stalker shaves off the Pharaoh’s life points every turn, how can the Pharaoh survive this onerous onslaught, much less rescue Rafael from the darkness feasting on his soul?
177A Duel with Dartz (1)
It’s time for the endgame! After discovering the location of Dartz’s secret base in the middle of the ocean, our heroes are on their way to stop Dartz once and for all –with the entire navy as their escort! However, Dartz’s island is magically guarded with thundering maelstroms and tornadoes that prevent anyone from approaching! Can they reach Dartz before he resurrects the lethal Grand Dragon Leviathan from its millennial slumber?
178A Duel with Dartz (2)
Dartz shows Yami and Kaiba the history of Atlantis, how the Orichalcos drove them into insanity, and how he lost his wife. In an attempt to save his people, Dartz made a contract with the Great Leviathan to use the Orichalcos to purge mankind, in order to restore "paradise." However, he was stopped by the three Legendary Dragons and former King Ironheart. Back in the duel, Dartz plays the second layer of the Seal of Orichalcos, Orichalcos Dueteros, and he uses his Mirror Knight Calling to summon his four Mirror Knights, each containing the souls of Yugi, Joey, Pegasus and Mai. However, if the Knights are destroyed, their souls may be lost forever.
179A Duel with Dartz (3)
Dartz plants the souls of our captured heroes into Mirror Knights to use them as puppets to fight the Pharaoh and Kaiba! How can the Pharaoh duel when attacking Dartz may force him to attack Yugi? Does he dare risk eliminating his best friend forever? Our heroes better beware, for this is the least of Dartz’s malevolent manipulations as his dark designs come to light!
180A Duel with Dartz (4)
It’s a multi-pronged attack as Dartz adds a third ring to Seal of Orichalcos, stopping the Pharaoh and Kaiba from doing... anything! Even when they manage to attack, Dartz’s Orichalcos Kyutora absorbs all damage! Furthermore, to add insult to injury, Dartz summons the thundering Orichalcos Shunoros to pound the Pharaoh and Kaiba into pancakes! It’s game over, for even the guardian dragons are little match against this battling behemoth!
181A Duel with Dartz (5)
Kaiba’s soul has been captured, leaving the Pharaoh all alone to fend for himself against the invincible forces of Dartz and the Orichalcos! Will his friends reach out from the beyond to give him one last fighting chance before the Pharaoh sinks into the inescapable depths of despair? For in the darkest time of need, hope still resides among the legendary dragons as they reveal their true identities...
182A Duel with Dartz (6)
Dartz calls forth Divine Serpent Geh, a sinister snake with infinite attack points! Yugi counters by joining the three legendary dragon knights into the mighty Timaeus the Knight of Destiny, but is that enough to combat a monster with limitless strength? As the great forces clash, the gateway opens for the final endgame as the world-devourer Grand Dragon Leviathan and the legendary Atlantis rise out of its watery grave!
183Rise of the Great Beast (1)
It’s the brawl for it all! All the monsters of Earth join forces with the survivors of the monster domain for an epic showdown against Grand Dragon Leviathan with the fate of both worlds hanging in the balance! But the tide of battle is turning against our heroes as Grand Dragon Leviathan unfurls gruesome tentacles to snatch Yugi and his crew and absorb them into its body!
184Rise of the Great Beast (2)
Grand Dragon Leviathan’s thunderous roars unleash hundred-foot tall waves worldwide to destroy every town and city on Earth and wash away all traces of humanity! How can Yugi’s simple soul stop the annihilation of the planet from the greatest natural disaster in history? Billions of lives are at stake in the thrilling conclusion where failure means extinction!
185Invitado no Deseado - Parte 1
Justo después de su victoria, cuando quería descansar, Yugi y sus amigos son visitados por Mokuba, quien se ofrece a llevarlos a casa, con la condición de que Yugi, Joey y Rebeca participen en el nuevo torneo Kaiba.
186Invitado no Deseado - Parte 2
Yugi se enfrenta a la computadora central de la Cúpula Kaiba y gana el Duelo. Finalmente, Seto Kaiba aparece para explicar la situación. En la reunión que organiza Kaiba aparece Zigfried Lloyd y el acontecimiento empieza.
187Que los Duelos Comiencen - Parte 1
Los primeros en pelear son Joey y el Duelista Enmascarado, y Leon contra el doctor Richard Goat, pero Yugi y sus amigos notan que el Duelista Enmascarado es, en realidad, el abuelo de Yugi.
188Que los Duelos Comiencen - Parte 2
El abuelo domina por completo a Joey e Invoca un "Dragón Ancestral" que sólo él tiene. Joey cree que está acabado pero recuerda que es un juego y hay que divertirse, por lo que, con confianza, saca una serie de cartas que le dan la victoria.
189Juego de niños
El Duelo aleatorio entre Rebecca y Vivian comienza con una clara ventaja de Rebecca sobre Vivian, a pesar de que casi pierde dos veces. En otro Duelo, Rex y Weavil pelean contra un tipo vestido de rosa, y pierden en el primer turno, a pesar de usar sus cartas más fuertes.
190Bajo las flamas - Parte 1
La siguiente ronda de Duelos empieza y Joey tiene que enfrentar a Zigfried Lloyd. Mientras el Duelo se desarrolla, Zigfried introduce un virus en el sistema de Kaiba. Seto sospecha inicialmente de Rebecca pero tras recordar sucesos del pasado se acuerda de que Zigfried ya hizo lo mismo con el sistema de Gozaburo Kaiba. El Duelo continúa favorable para Joey hasta que Zigfried logra activar su Mágica "Cabalgata de las Valkirias" y está a punto de ganar.
191Bajo las flamas - Parte 2
Joey activa una Mágica para no perder y sobrevive al ataque de Zigfried. Por otro lado, Kaiba logra eliminar el virus del sistema y arreglar los errores técnicos. Zigfried activa Mágicas para desterrar todos los monstruos de Joey y finalmente Invoca a una "Valkiria" para darle el poder de esos monstruos y ganar el duelo.
192Peleas en Ciudad Miniatura - Parte 1
El abuelo de Yugi desaparece del hospital y todos van a buscarlo alrededor de Kaiba Land. Mientras tanto, las semifinales empiezan. En el primer Duelo pelean Zigfried Lloyd y Balfry Ginger y en el segundo Duelo pelean Leon Wilson y Rebecca Hawkins. El Duelo de Leon y Rebecca empieza y Leon usa personajes de cuentos de hadas en el Campo y empieza ganando. Mientras tanto, Yugi llega a un lugar donde supone que está su abuelo.
193Peleas en Ciudad Miniatura - Parte 2
Yugi descubre que su abuelo fue curado por Vivian y ella lo desafía a un Duelo. En un comienzo, Yugi no acepta pero cuando Vivian lastima al abuelo no le queda otra alternativa. El Duelo de Leon y Rebecca se mantiene con la misma intensidad hasta que Rebecca logra Invocar a su "Dragón Cabeza de Diamante" que le puede dar el triunfo. Mientras tanto, Yugi revierte el Duelo contra Vivian al Fusionar a "Mago Oscuro" y a "Buster Blader" para Invocar a "Paladín Oscuro" para atacarla y ganar. Leon por otra parte logra derrotar a Rebecca tras un largo Duelo.
194Un Paso Adelante - Parte 1
El Duelo final entre Leon y Zigfried empieza pero Kaiba llega inesperadamente y lo evita con la intención de descalificar a Zigfried por utilizar un nombre falso ya que en realidad se llama ‘‘von Schroeder’’ y no ‘‘Lloyd’’. Un Duelo entre Kaiba y Zigfried empieza y si Zigfried gana se queda en el torneo pero si pierde se va. Zigfried actica su carta "Cabalgata de las Valkirias" desde un comienzo pero Kaiba logra deshacerse de ella. Aun así, no puede vencerlo del todo.
195Un Paso Adelante - Parte 2
Zigfried utiliza la misma estrategia que usó con Joey, Invocando a sus tres diosas mágicas, pero Kaiba logra Invocar a su "Dragón Blanco de Ojos Azules", lo que lo pone en ventaja. Pero Zigfried encuentra la manera de destruirlo, activa una Mágica y ambos deben predecir cuántas Mágicas usarán por turno o perderán el Duelo, pero Kaiba logra hacerlo y tras eso Invoca a varios de sus dragones y lo derrota.
196Secretos Siniestros - Parte 1
El Duelo por el campeonato entre Yugi y Leon está a punto de empezar. Cuando Leon estaba llegando, Zigfried aparece entregándole una carta. Enseguida, el ánimo de Leon cambia drásticamente y todos descubren que él en realidad es Leon von Schroeder, el hermano menor de Zigfried.
197Secretos Siniestros - Parte 2
El Duelo se desarrolla bastante parejo. Yugi Invoca a "Chica Maga Oscura" y Leon se emociona mucho al poder verla. Leon logra sacar la carta que Zigfried le dio, ‘‘Castillo Dorado de Stromberg’’, pero Kaiba dice que esa carta está prohibida. Leon empieza a dudar sobre las órdenes de Zigfried y empieza tratando de destruir a esa carta pero no lo logra porque es demasiado poderosa y Zigfried le ordena seguir con el Duelo; el secreto de la carta es un poderoso virus que ha infectado a las computadoras de Kaiba Corp. y además elimina todos los datos del Duelo de Monstruos. Leon se siente decepcionado y se niega a obedecer a Zigfried, por lo que está a punto de renunciar pero Yugi interviene y le pide que continúe.
198Secretos Siniestros - Parte 3
Mientras el Duelo continúa, el virus sigue expandiéndose. Yugi trata de destruir el "Castillo Dorado de Stromberg" pero es invencible y cada vez se queda sin cartas. Leon se siente muy mal por haber activado esa carta pero Zigfried le ordena continuar. Yugi logra destruir esa carta y Kaiba eliminar el virus. Finalmente, Yugi logra Invocar a "Mago Oscuro" para vencer a Leon y quedarse con el título de campeón mundial.
199La Tumba del Faraón Anónimo
El espíritu del Anillo Milenario persigue a Bakura y le obliga a conseguir el poder del faraón. El abuelo le cuenta a Yugi cómo consiguió el Puzlle Milenario. Rex y Weevil van a la casa de Yugi y roban su maleta con las cartas de Dioses Egipcios, el Cetro, el Collar y el Anillo Milenarios, pero Bakura aparece y se lleva el Anillo. En ese momento llega Yugi, pero Bakura los envía al Reino de las Sombras.
200Espíritu que Despierta
Tras encontrar a Yugi, Bakura aparece en Kaiba Corp. para desafiar a Seto Kaiba en un Juego de Sombras y lo logra tras atrapar el alma de Mokuba en el Reino de las Sombras; Bakura domina el juego mientras Kaiba tiene visiones de su pasado. De pronto, Bakura decide terminar el Duelo y marcharse pero le exige a Kaiba que vaya a Egipto y le entrega el Ojo Milenario. Yugi es alcanzado por Joey, Téa y Tristán en el aeropuerto y juntos viajan a Egipto.
201Memoirs of a Pharaoh
Yugi and friends are going to the dawn of the duel, to the land where it all began, to the land where the Pharaoh’s mysteries lie: Egypt! The Pharaoh begins his journey to recover his memories, separating himself from Yugi and traveling thousands of years back in time! What will the Pharaoh discover about the secrets of his past? And is this the last time Yugi and the Pharaoh will see each other?
202The Intruder (1)
The past is quickly becoming perilous as the fearless bandit king Bakura has invaded the Pharaoh’s palace to take down the keepers of the seven Millennium Items single-handedly! Meanwhile, Yugi and friends search for the only door within the endless labyrinth of the Puzzle that leads to ancient Egypt, but how can they find a door that even the Pharaoh couldn’t find? If they can’t find the exit, they’ll be lost in the labyrinth forever!
203The Intruder (2)
Even with the potent power of Obelisk the Tormentor, the Pharaoh couldn’t prevent the bandit Bakura from escaping! Everyone knows that treacherous thief will return for a rematch, so Seto has a plan to create a powerful army... but not only is his strategy dangerous, it’s inhumane!
204Makings of a Magician
Mahad vows to stop the bandit king Bakura’s sneak attacks once and for all, but he may have made a promise he can’t keep! The bandit Bakura’s Diabound is more powerful than before because it has the ability to absorb its opponent’s abilities! Two entered the underground chamber, but only one will escape in the most dangerous duel yet!
205Birth of the Blue-Eyes
Mahad, the first of the Pharaoh’s guardians, has fallen! Even worse, the bandit king Bakura now has the Millennium Ring, making his Diabound even more unstoppable! However, in these darkest of times, there are glimmers of hope – not only have Yugi and pals finally found their way to ancient Egypt, but Seto may have found the power to defeat the bandit Bakura within a fragile young girl...
206Village of Lost Souls
The origins of the Millennium Items are revealed! Who forged these powerful artifacts, and why were they created? Though the Millennium Items are powerful, such power comes with a heavy price... a debt that may never be able to be repaid!
207A Reversal of Fortune
The Pharaoh calls forth the mighty Egyptian God Slifer the Sky Dragon to fight the bandit Bakura’s Diabound, but when Diabound starts attacking the townspeople, the Pharaoh must protect them, even if it means sacrificing himself! Furthermore, Diabound can hide in the darkness, so how can the Pharaoh and the guardians fight an enemy they can’t see?
208In Search of a King
The bandit Bakura has stolen the Millennium Puzzle and sent the Pharaoh plummeting into the abyss – now he’s another step closer to obtaining all seven Millennium Items and resurrecting the malevolent Zorc, the greatest evil of all time! While the bandit king is close to executing his master scheme, Aknadin has set his own grand plan into motion – now that the Pharaoh is gone, he wants Seto to become the new Pharaoh!
209Village of Vengeance (1)
Yugi and the Pharaoh are reunited, but the Pharaoh is powerless without the Millennium Puzzle! However, that won’t stop the Pharaoh from a final showdown against the bandit king Bakura – he departs for the notorious thief’s cursed village where the spirits of old are ready to tear the Pharaoh down! Yugi and pals have their own mission to help save the world, but little do they realize that their seemingly-innocent journey will soon have them risking their lives...
210Village of Vengeance (2)
It’s the showdown in the sands between the bandit Bakura and his ever-growing Diabound versus the Pharaoh, Mahad the Dark Magician and the remaining guardians of the Pharaoh! Though our heroes outnumber the bandit king, countless wandering spirits in the underground temple give their strength to Diabound! If the Pharaoh falls, the supreme evil Zorc will finally rise to destroy the planet!
211Village of Vengeance (3)
With the help of his father’s spirit, the Pharaoh and his guardians defeated the bandit Bakura’s Diabound and stopped the horrible Zorc from resurrecting... or did they when a traitor is revealed amongst the guardians’ midst!
212Village of Vengeance (4)
The secret is out! The Pharaoh’s journey was more than a trip to the past – it’s the greatest Shadow Game ever created! Yami Yugi and Yami Bakura’s Shadow Game has already reached apocalyptic proportions, but it’s only the beginning of cataclysmic events! Aknadin has taken the form of the powerful Great Shadow Magus and embedded the seven Millennium Items into the sacred stone! The countdown to Zorc’s resurrection – and the end of civilization – has started!
213Village of Vengeance (5)
Zorc’s incredible shadow energies have resurrected the bandit Bakura and his Diabound! With a second chance at revenge, the bandit king has broken up the Pharaoh’s team so that he can divide and conquer them one at a time! With his horde of monsters hunting our heroes, will any of them survive to see another day?
214Name of the Game
Karim is the next to fall under the bandit Bakura’s assault, and the ravaging robber won’t stop until he conquers the rest! The hope of mankind rests on Yugi’s shoulders as he arrives at the final temple chamber where the Pharaoh’s name is located, but something unexpected is waiting for them – a sinister surprise that can cost them their lives! Yugi and friends may have trouble figuring out what to do, but the bigger question lies with Seto – will he join Aknadin and help destroy the Pharaoh, or will he stay with the Pharaoh and turn his back on his own father? A girl with blue eyes may sway Seto’s decision!
215The Dark One Cometh (1)
After a nearly eternal slumber, the all-powerful Zorc has resurrected, plunging the world into darkness! Zorc has one goal: annihilate the world until there’s nothing left but an empty void! The present era is not safe either, for if Zorc destroys the past in this Shadow Game, the present will be destroyed as well! However, all hope is not lost because Yugi and friends have learned the Pharaoh’s name! Unfortunately, Yami Bakura stops Yugi and challenges him to a duel where losing all your life points means losing your life!
216The Dark One Cometh (2)
The Pharaoh and his guardians are down to their last line of defense as Shada falls victim to Zorc! The Pharaoh desperately wants to summon the three Egyptian Gods, but he can’t without his Millennium Puzzle! Mankind’s last chance may lie with Shimon – he’s ready to turn the tables by calling forth a legendary and unstoppable obliterator!
217The Dark One Cometh (3)
Even Exodia the Forbidden One was unable to defeat Zorc! However, Exodia was able to buy enough time for the Pharaoh to get his Millennium Puzzle back – he can now summon the almighty Egyptian Gods! It’s time for the Pharaoh’s counterattack in the biggest brawl in history!
218The Dark One Cometh (4)
The three Egyptian Gods have been defeated! The Pharaoh is severely hurt and unable to stop Zorc from setting fire to the city, but our heroes aren’t giving up! It’s not double vision when Seto and Kaiba transcend time to confront Zorc!
219In the Name of the Pharaoh
The Pharaoh and Kaiba’s combined strength couldn’t defeat Zorc! All our powerful heroes have fallen... except Yugi! Yugi must give the Pharaoh his name, but Yugi doesn’t know how to read ancient Egyptian text! All bets are off in the final clash where Yugi has to protect the past to save the future!
220The Final Journey
Pharaoh Atem, Yugi and friends have defeated the bandit Bakura and Zorc, but the final test still awaits! Yugi must duel... Atem! As they set sail to the final dueling grounds, everyone realizes that after many years, this may be the final night Yugi and Atem have together...
221The Final Duel (1)
The time of destiny is now! Yugi vs. Atem! If Yugi defeats Atem, Yugi proves he's ready to stand on his own, and Atem can join his friends in the world beyond... but Yugi and Atem will be separated forever! If Atem defeats Yugi, they can stay together... but Atem will not journey to the next world! The final test is about to begin!
222The Final Duel (2)
Atem has summoned all three Egyptian Gods! What chance does Yugi have against these powerful creatures that no one has been able to defeat? Yugi better think of a strategy quickly or this duel will be over soon!
223The Final Duel (3)
Not only does Atem still have all three Egyptian God Cards, Yugi doesn't have a single monster on the field! Yugi claims that he has a combo that will defeat the Egyptian Gods, but is he simply bragging or does he actually have a plan? The duel of destiny between the closest of friends rages on!
224The Final Duel (4)
Yugi and Atem – more than friends, closer than brothers. Will they stay together, or is it time to say goodbye? It’s the final answers, the final duel and the final time we will see our friends in the rousing conclusion to Yu-Gi-Oh!