← Bubblegum Crisis Tokyo 2040

Temporada 1

26 episódios · 1998

MegaTokyo 2040: Tokyo’s workforce is riddled with robots that tend to go on destructive killing sprees. Four young women gear up in cybernetic suits to battle an evil corporation’s bionic pawns while its grip on the city threatens to strangle humanity. In order to shut down an android uprising, these heavy metal heroines flirt with a critical meltdown in an adrenaline-fueled death match between woman and machine!

  1. 1

    Não Dá para Comprar uma Emoção

    8 de out. de 199824 min★ 7.1

    Na década de 2030, um terremoto destruiu grande parte de Tóquio. A corporação Genom decidiu acelerar a reconstrução usando os Boomers, robôs inteligentes que existem nos mais variados formatos e tamanhos. Mas, embora o público nunca fique sabendo, os Boomers têm a tendência de sair do controle, causando enormes danos no processo. Linna Yamazaki aparentemente veio para Tóquio para começar um novo emprego, mas sua verdadeira motivação é entrar em contato com os Knight Sabers, um grupo de justiceiras determinado a destruir Boomers descontrolados. Linna acredita que tem o que é preciso para se tornar uma Knight Saber. Mas será que as integrantes atuais do grupo pensarão da mesma maneira?

  2. 2

    Frágil

    15 de out. de 199824 min★ 7.4

    A misteriosa cantora de rock e Knight Saber, Priss, leva Linna até o quartel-general dos Knight Sabers, onde Linna terá que provar que está à altura de se tornar uma delas participando de uma simulação de um ataque de um Boomer descontrolado. Será que Linna conseguirá provar que tem o que é preciso?

  3. 3

    Continue me Deixando na Expectativa

    22 de out. de 199824 min★ 7.3

    Enquanto Nigel começa a trabalhar em uma hardsuit para a mais nova integrante dos Knight Sabers, Linna luta contra suas dúvidas enquanto tenta decidir se entrar para a equipe é realmente o que ela quer.

  4. 4

    Machine Head

    29 de out. de 199824 min★ 7.2

    When Priss is trapped in a cafe with a rogue boomer that is too much for the AD Police to handle, it falls to Linna and Nene to tackle the monster. But with both Linna and her hardsuit untested in battle, can the Knight Sabers hope to emerge victorious in this engagement?

  5. 5

    Rough and Ready

    5 de nov. de 199824 min★ 7.2

    When a rogue boomer takes over a factory and starts absorbing all the machinery there, the Knight Sabers must spring into action despite the overwhelming AD Police presence. What the team doesn't realise is that the entire situation has been manufactured by Genom, who are looking to capture the Knight Sabers. Will Linna, Priss and Nene fall into Genom's trap?

  6. 6

    Get It On

    12 de nov. de 199824 min★ 7.3

    Stuck in the factory, Linna, Priss and Nene are low on power and out of options, leaving it up to Sylia to don her hardsuit and save them from the ADP. Meanwhile, a surprise reunion is in the works when Sylia's younger brother Macky comes to live with her.

  7. 7

    Look at Yourself

    19 de nov. de 199824 min★ 7.7

    When a remote controlled boomer working on n undersea project suddenly takes off and starts heading for Tokyo, AD Police officers Leon and Daley decide to investigate just who or what could be motivating it. Meanwhile, Sylia begins conducting her own investigation, but will she be able to do anything about the boomer when the hardsuits are still undergoing repairs?

  8. 8

    Fire Ball

    26 de nov. de 199824 min★ 7.3

    Ever wanted to get to know Priss better? Her friends and acquaintances certainly do, but with Priss' tendency to say more when she's singing than at any other time, it isn't easy to get close to her. But as we follow a day in the life of Priss Asagiri (rogue boomer and all), it's time to be reminded of that important lesson- actions speak louder than words...

  9. 9

    My Nation Underground

    3 de dez. de 199824 min★ 7.3

    When reports come in of boomers disappearing around the 28th Ward, Sylia begins an investigation, sure that there must be something strange going on. But she is not the only one who is interested in the disappearances- Genom Executive Officer Brian Mason is also looking into the case. Can the Knight Sabers solve the mystery first?

  10. 10

    Woke up with a Monster

    10 de dez. de 199824 min★ 7.3

    A boomer-eating monster is stalking underground Tokyo- but the AD Police have been told not to go after it. Determined to do their job, Leon and Daley decide to track the beast down anyway. Meanwhile the Knight Sabers are also on the trail of the creature, and Nene for one can't afford to mess up this battle, or she will be out of the Knight Sabers- for good.

  11. 11

    Sheer Heart Attack

    17 de dez. de 199824 min★ 7.1

    Linna's job begins to dominate her life, with all the overtime she does starting to cut into her efficiency has a Knight Saber. Filled with doubts as to whether the Knight Sabers and Tokyo really need her, Linna decides to return home, maybe for good.

  12. 12

    Made In Japan

    24 de dez. de 199824 min★ 7.4

    With Nene stuck at work and Linna out of town, Priss is left to deal with a rogue boomer on her own- not easy when you're running low on power. Meanwhile, Linna realises she must decide what is most important to her before she can make a decision about which path her future shouls take.

  13. 13

    Atom Heart Mother

    31 de dez. de 199824 min★ 7.0

    Something dangerous is lurking in Sylia's father's old lab, and Sylia becomes to determined to locate the lab (buried underground since the earthquake) and destroy it. Meanwhile, Nene uncovers some dark secrets when she begins investigating some inconsistencies in Sylia and Macky's past.

  14. 14

    Shock Treatment

    7 de jan. de 199924 min★ 7.0

    Angered by Sylia's refusal to explain the dark secrets of her past, Nene refuses to take part in the Knight Saber's next mission, leaving Priss and Linna to search for Dr Stingray's Wiz Lab alone. But once they find it, will Sylia have time to destroy whatever horror lies within before Mason tracks her down and takes it for himself?

  15. 15

    Minute by Minute

    14 de jan. de 199924 min★ 7.3

    Whilst Mason takes control of the mysterious and powerful Galatea, the true story behind Sylia and Mackey's past begins to be revealed. Can the bond between Linna, Priss, Nene and Sylia possibly endure the loss of their hardsuits and the myriad dark secrets that are about to be revealed? Or will the Knight Sabers simply fall apart?

  16. 16

    I Surrender

    21 de jan. de 199924 min★ 6.9

    Drawn to see Sylia by Galatea's powers, Linna, Priss and Nene discover the truth about the origins of the Knight Sabers and their hardsuits. Meanwhile, the AD Police face being disbanded, and Mason begins stirring up trouble as he tries to find ways to occupy Galatea.

  17. 17

    Moving Waves

    28 de jan. de 199924 min★ 6.9

    The ADP ""Totem Pole"" HQ is swarming with rogue boomers under Galatea's control, with only Nene and three other officers left inside. Trapped behind a security and communications lockdown, Nene and the others must defend themselves and search for a way to contact their friends and allies in the outside world before it is too late.

  18. 18

    We Built This City

    4 de fev. de 199924 min★ 7.3

    The ADP and the Knight Sabers have come to the rescue of Nene and the others still trapped in the ADP Totem Pole. But with the invading boomers fusing into the very structure of the building itself, it's going to take co-operation, strategy and a hell of a lot of luck to get everyone out alive…

  19. 19

    Are You Experienced?

    24 de fev. de 199924 min★ 7.0

    The streets of Tokyo become ever more deserted as people flee in the wake of the spreading rogue boomer phenomenon- but according to the national news, nothing is wrong! In the face of Genom's control of the media, Leon, Daley and Nene begin sending out their own broadcast in the hope of explaining the truth to the public and gathering together the remnants of the ADP for an all out attack on Genom's Dragon Line…

  20. 20

    One of These Nights

    3 de mar. de 199924 min★ 6.9

    Galatea steps things up a notch when she takes control of the Dragon Line and uses it to awaken a new wave of giant boomers. In order to fight back, the Knight Sabers must learn the intricacies of their new hardsuits, but can even this new technology hope to make a dent in Galatea's all-pervading army of boomers?

  21. 21

    Close to the Edge

    10 de mar. de 199924 min★ 7.1

    As the giant boomer tries to fuse with Linna, Nene and Sylia, the Knight Sabers pin their last hope on Priss and her new Moto Slave. But even if Priss can take down this boomer, it's for certain that Galatea will continue to spread her control throughout all of Tokyo…

  22. 22

    Physical Graffiti

    17 de mar. de 199924 min★ 7.7

    As the Knight Sabers set about escaping from the boomer invasion of the Silky Doll, they come to realise that Galatea has used the Dragon Line to absorb the whole city, creating a boomer ecosystem. Desperately needing a respite, they head to the one place that the Dragon Line doesn't reach- a park by the sea. But they aren't the only ones to take refuge there…

  23. 23

    Hydra

    24 de mar. de 199924 min★ 6.7

    From the heights of Genom Tower, Galatea has reached out through the Dragon Line and made Tokyo her own. But when Galatea goes one step further and starts absorbing Macky's mind as well, the Knight Sabers know they can wait no longer. Donning their hardsuits, Sylia, Priss, Linna and Nene must penetrate the tower itself and force a showdown with Galatea herself if they are to save the city and the people they love.

  24. 24

    Light My Fire

    31 de mar. de 199924 min★ 7.3

    Now fused with the upper levels of Genom Tower, Galatea takes off into space, heading for the giant space umbrella that will furnish her with the power to spread the rogue boomer phenomenon throughout the entire world! Now Priss, Linna and Nene must somehow find a way to get there first- because humanity's continued survival may well depend on it!

  25. 25

    Walking on the Moon

    26 de jul. de 200024 min★ 7.2

    Reaching the space umbrella, the Knight sabers are horrified to discover that Galatea is already there waiting for them! The battle turns into a desperate race against time, for in fifteen minutes, the sun will hit the umbrella's solar collectors, supplying Galatea with the energy she needs to spread the rogue boomer phenomenon to the entire world! But can Linna, Priss and Nene really hope to go against an adversary so powerful that she can take control of everything around them- including their hardsuits?

  26. 26

    Still Alive and Well

    26 de jul. de 200024 min★ 6.8

    With Linna and Nene adrift in space and on a collision course towards Earth, it's up to Priss to face Galatea by herself. But when Galatea sets her sights on absorbing not only the hardsuit, but also Priss herself, it seems as if the battle is already lost. Can the Knight Sabers pull through and emerge victorious from this final showdown, or has Galatea already won?