← Beetle Bailey

Season 1

50 episodes · 1962

  1. 1

    Home Sweet Swampy

    May 19, 19629 min★ 2.3

    Beetle and Sarge win ten-day leaves. But Sgt. Snorkle can't bear being away from Camp Swampy.

  2. 2

    Hero's Reward

    May 19, 19629 min★ 5.2

    The army is playing war games and Beetle is picked to run messages between the regiments. Failing miserably, he manages to get everyone captured except Zero and himself.

  3. 3

    Et Tu Otto

    Jun 19, 19627 min★ 2.7

    Sgt. Snorkle gets advice from the camp chaplain as how to get along better with his men. The chaplain tells him to be nicer and take an interest in their hobbies and help them with their work. The platoon thinks that Sgt. Snorkle has lost his mind and attack him to return him to his old self.

  4. 4

    Psychological Testing

    Jun 26, 19629 min★ 2.7

    Van Bellingham Cartwright Forbes arrives at Camp Swampy to take on the best men for the new psychological test. Beetle and Snorkle are picked.

  5. 5

    A Tree is a Tree is a Tree?

    Oct 19, 19627 min★ 5.6

    Sgt. Snorkle wants to make Camp Swampy look better so he sends away for a Japanese leechee tree. Zero is put in charge of planting it. He accidentally kills it and desperately needs a replacement before Sgt. Snorkle gets back.

  6. 6

    Beetle's High Horps

    Sep 15, 19639 min★ 5.0

    To bring Camp Swampy to the attention of The Pentagon, Gen. Halftrack decides to put a man on the moon. And Beetle Bailey is chosen to volunteer.

  7. 7

    Labor Shortage

    Oct 6, 19635 min★ 5.2

    Sgt. Snorkle assigns everyone to KP duty so they get even by making his chili extra hot.

  8. 8

    Don't Fiddle with the Brass

    Oct 20, 19636 min★ 3.4

    Sgt. Snorkle's platoon is selected to play a concert for a group of visiting officers. Unfortunately nobody in the platoon can play an instrument. They decide to play a record and just pretend to play. Will their plan work or will it backfire?

  9. 9

    The Sergeant's Master

    Oct 27, 19636 min★ 6.7

    A mistaken order from the Pentagon promotes the Sarge's dog, Otto, to the rank of lieutenant.

  10. 10

    The Bull of the Ball

    Nov 3, 19636 min★ 5.6

    Bunny breaks her date with Beetle so she can go out with a dashing playboy in his Italian sports car. Cosmo advises Beetle to follow them to a masquerade ball. In a hastily thrown together costume, he puts a mounted stag's head on and an impromptu bull fight ensues on the dance floor.

  11. 11

    60-Count 'em-60!

    Nov 10, 19636 min★ 5.0

    A company of WACS is stationed at Camp Swampy. Sarge tries his hardest to get them to leave.

  12. 12

    Grab Your Socks

    Nov 17, 19636 min★ 5.9

    Sarge's nightmares keep everyone awake before a super-important morning inspection.

  13. 13

    The Blue Ribbon

    Nov 24, 19636 min★ 6.2

    Sarge wants to enter Otto in the dog show. But only dogs of breeding are eligible.

  14. 14

    Go Yeast, Young Man

    Dec 1, 19636 min★ 5.5

    Beetle Bailey and Zero provide an unwelcome contribution to Sgt. Snorkle's birthday celebration for Gen. Halftrack by baking a cake and adding a tremendous amount of yeast.

  15. 15

    We Love You, Sergeant Snorkle

    Dec 8, 19636 min★ 3.7

    To prevent Sgt. Snorkle from being transferred, Cosmo tries to get him broken to private...by hypnosis.

  16. 16

    Is This Drip Necessary

    Dec 15, 19636 min★ 5.6

    The plumbing in Gen. Halftrack's house goes haywire when Beetle takes charge.

  17. 17

    A Christmas Tale

    Dec 22, 19636 min★ 4.6

    It's Christmas Eve, and Sgt. Snorkle dreams of "The Night Before Christmas"...with Gen. Halftrack and Pvt. Bailey as the stars.

  18. 18

    For Officers Only

    Dec 29, 19636 min★ 4.0

    Beetle and his pals want to go to the big dance. But it's for officers only, and Sarge is determined it'll stay that way.

  19. 19

    Bye Bye Young Lovers

    Jan 5, 19646 min★ 5.0

    Beetle tries to elope with Bunny, but makes the mistake of letting Zero supply the getaway vehicle, Officer Clancy's horse.

  20. 20

    A Pass Is a Pass Is a Pass

    Jan 12, 19646 min★ 6.1

    It's the big football game between the Camp Swampy Swamprats and the Military Police Giants. With the MP's leading 167 to 0 and one minute to go, Beetle volunteers to make at least one score for Swampy in exchange for a weekend pass.

  21. 21

    Leap No More My Lady

    Jan 19, 19646 min★ 6.5

    The General is receiving a visit from an old friend and his lady, but no one is aware of who the lady is.

  22. 22

    Tatoo-Tootsie Goodbye

    Jan 26, 19646 min★ 6.1

    Beetle has to outdo Seymour Seymour, a well tattooed sailor who's got an eye for Bunny.

  23. 23

    Welsh Rabbit

    Feb 2, 19646 min★ 5.0

    Beetle and Zero wage war on a rabbit entrenched in the General's garden. They use bazookas and decoy carrots to out, maneuver the animal.

  24. 24

    Cosmo's Naught

    Feb 9, 19646 min★ 6.5

    Beetle, Zero and Cosmo take a fifty mile hike as part of the physical fitness program. Cosmo bets he can beat them to their destination.

  25. 25

    Camp Invisible

    Feb 16, 19646 min★ 6.5

    While cleaning up for the big inspection, Zero grabs the wrong can of paint, special "invisible paint". As he works, Camp Swampy disappears.

  26. 26

    'V' for Visitors

    Feb 23, 19646 min★ 4.5

    It's visitors day at Camp Swampy and Bunny's dad is visiting the camp.

  27. 27

    Shutterbugged

    Mar 1, 19646 min★ 6.0

    Beetle needs money for his two-week furlough. Cosmo suggests he enter a photo contest using Zero as a model in parachute shots.

  28. 28

    Little Pooch Lost

    Mar 8, 19646 min★ 6.8

    Beetle and his buddies ruin Gen. Halftrack's dedication speech at the new missile site...when they try to find the Sarge's missing dog Otto.

  29. 29

    Halftrack's Navy

    Mar 15, 19646 min★ 6.0

    Snorkle's platoon is taught underwater demolition. They are to clear away all obstructions from the harbor so Admiral Bilgewater can bring his ship in for an inspection visit.

  30. 30

    Don't Give Up the Swamp

    Mar 22, 19646 min★ 5.6

    The Navy is set to take over Camp Swampy...if the swamp is deep enough for a ship. Beetle's platoon has to make sure it isn't.

  31. 31

    Hoss Laffs

    Mar 29, 19646 min★ 5.3

    Sarge picks Zero and Beetle to help him deliver the statue of General Ruff Rider to the big unveiling. But the ride to Swampy is a little too rough for the Ruff Rider.

  32. 32

    The Red Carpet Treatment

    Apr 5, 19646 min★ 5.7

    Cosmo will provide all the trimmings for Bunny's birthday, chauffeured car, dinner, a show...for $20. Somehow he winds up with a profit of over $19.

  33. 33

    Lucky Beetle

    Apr 12, 19646 min★ 5.7

    Beetle buys a good-luck magnet to help him through Friday the 13th. The magnet practically wrecks Camp Swampy.

  34. 34

    Sweet Sunday

    Apr 19, 19646 min★ 6.7

    What starts as a pleasant Sunday drive for Beetle, Otto, Bunny, and Bunny's father turns into chaos involving littering, a speeding ticket, and an unexpected--and interrupted--marriage ceremony for Beetle and Bunny by a rural judge.

  35. 35

    Operation Butler

    Apr 26, 19646 min★ 6.1

    Beetle goes on a quiz show and wins a butler for a day. His man is busy serving him when Gen. Halftrack brings a visiting senator to the barracks.

  36. 36

    Bridge on the River 'Y'

    May 3, 19646 min★ 7.2

    During war games, Beetle and his buddies are sent to blow up the bridge on the River Y...leaving Zero at headquarters with the remote control of the dynamite.

  37. 37

    The Secret Weapon

    May 10, 19646 min★ 6.1

    Camp Swampy receives a new secret weapon, but it looks a lot like the new organ intended for the post choir.

  38. 38

    The Diet

    May 17, 19645 min★ 5.7

    Sgt. Snorkle puts on so much weight, he forces himself to diet...and he insists everyone do the same. The men resort to night maneuvers to get dinner.

  39. 39

    The Heir

    May 24, 19646 min★ 7.3

    Beetle is sole heir to a ten million dollar estate, and Cosmo shows him how to spend the money.

  40. 40

    Breaking the Leash

    May 31, 19646 min★ 3.6

    Beetle and his pals are assigned to train the ferocious new Army dogs. To gain their confidence, they don dog costumes and get into the cage with them.

  41. 41

    The Spy

    Jun 7, 19646 min★ 6.4

    Somebody stole Camp Swampy's "top secret". The offender will be shot.

  42. 42

    The Jinx

    Jun 14, 19646 min★ 6.0

    When Beetle and his friends read a fortune cookie message saying to beware of beetles because they bring bad luck, his friends immediately jump to the conclusion that Beetle himself will be a jinx to them.

  43. 43

    Courage Encourager

    Jun 21, 19646 min★ 5.9

    Gen. Halftrack buys a new machine that makes the timid brave. Beetle tries it and starts giving the general orders.

  44. 44

    Sgt. Snorkle's Longest Day

    Jun 28, 19645 min★ 3.7

    They try to sneak through the barbed wire, then a mine field. Sgt. Snorkle is getting so fat, he blows up like a balloon and takes off.

  45. 45

    Everything's Ducky

    Jul 5, 19646 min★ 6.1

    Sen. Trombone visits Camp Swampy and orders his favorite meal, duck. But the only duck in camp is Gen. Halftrack's pet.

  46. 46

    The Play's the Thing

    Jul 12, 19646 min★ 3.4

    Beetle plays a big love scene with sultry actress, Za Za Vavoom...and wrecks the set.

  47. 47

    Geronimo

    Jul 19, 19646 min★ 6.9

    Gen. Halftracks has only a few days to train one of his platoons to parachute from 20 thousand feet.

  48. 48

    Son of a Gun of a Gun

    Jul 26, 19646 min★ 6.1

    The Camp Swampy ceremonial breaks loose, rolls into Gen. Halftrack's office with Beetle and Cosmo hanging on.

  49. 49

    Zero's Dizzy Double Date

    Aug 2, 19646 min★ 5.6

    Killer pulls a costume switch on Zero so he can get his date at the masquerade ball. But Beetle gives Zero a hand with some tricks of his own.

  50. 50

    Dr. Jekyl and Beetle Bailey

    Aug 9, 19646 min★ 3.4

    Beetle takes an overdose of an experimental pep pill. His new found strength almost ruins Sgt. Snorkle and Camp Swampy.