
1The Remote
The Watterson family fights over the remote when they realize everything they want to watch comes on at the same time.
2The Colossus
Gumball and Darwin upset a giant.
3The Knights
Gumball and Tobias compete for Penny's affection by putting on the lamest duel in history.
4The Fridge
Mom tries to inspire Gumball to develop ambition.
5The Flower
Gumball is jealous when he sees Leslie with Penny.
6The Banana
Gumball seeks justice when Banana Joe chews Darwin's pen.
7The Phone
Darwin develops a texting addiction when he and Gumball get their first cell phone.
8The Job
Richard gets a job as a pizza delivery man, which worries Nicole when strange things begin to occur around the neighborhood.
9Halloween
Gumball, Darwin and Anais go to a haunted-house party.
10The Treasure
Anais hunts for hidden treasure after uncovering a secret.
11The Apology
Miss Simian owes Gumball an apology.
12The Words
Darwin tries to be more direct with Gumball as his teacher.
13The Skull
The guys befriend a compulsive liar.
14The Bet
Bobert becomes Gumball's servant and obeys every command he receives.
15Christmas
Santa Claus is coming to town. Unfortunately he gets run over by the Wattersons, so it's up to them to save Christmas.
16The Watch
The guys try to retrieve a family heirloom from an old man.
17The Bumpkin
Gumball envies rural life and asks Idaho to teach his family to live like potatoes.
18The Flakers
Darwin abandons Gumball when faced with a beating by Tina, so Gumball plots revenge.
19The Authority
After Richard is hospitalized from an accident, Granny JoJo is overprotective and puts the family in danger, which leads Nicole to disagree with her parenting style.
20The Virus
An evil virus seeks vengeance on Gumball, Darwin, and Teri after they wipe out his army of bacteria.
21The Pony
Gumball and Darwin rent a film to watch with Anais, but they keep getting distracted on their way home.
22The Hero
Richard gets upset when he realizes Gumball and Darwin think of him as a laughing stock.
23The Dream
Darwin kisses Penny in one of Gumball's dreams and he gets mad about it.
24The Sidekick
Gumball and Darwin try to get a game back from Tobias, but Darwin begins to feel like he is just a sidekick to Gumball.
25The Photo
Gumball tries to look good in the school photos.
26The Tag
Gumball and Darwin get caught in the middle of a trash can feud between Richard and Mr. Robinson.
27The Storm
A plot to improve Alan and Carmen's relationship backfires, and Gumball has to reunite them.
28The Lesson
The guys have detention and try to escape; Granny JoJo is overprotective and puts the family in danger.
29The Game
The Wattersons play Dodge or Dare (Dodj or Daar).
30The Limit
Mom lets the Wattersons have it in a supermarket.
31The Voice
When Gumball and Darwin receive a scary email, everyone is a suspect...
32The Promise
Darwin has promised to play video games with Gumball, but there is a Banana Joe-shaped problem...
33The Castle
When Nicole is away "anything goes" and Richard's lack of rules soon attracts unwelcome house guests.
34The Boombox
Gumball and Darwin try to understand Juke's urgent beatbox message.
35The Tape
Gumball and Darwin fail to make instant home movie classics.
36The Sweaters
Gumball and Darwin's reputation is challenged and they really couldn't care less...
37The Internet
Gumball decides to take down the Internet after he accidentally creates an embarrasing viral web video.
38The Plan
The Watterson kids come up with a fool-proof plan to save Nicole, but is it Gumball-proof?
39The World
The life of the "inanimate" objects of Elmore are shown in a series of short skits.
40The Finale
The Wattersons are surprised to discover that their past actions have consequences.