
- 1
Elspeth and Angus Meet The Loch Ness Monster
Elspeth and Angus MacTout are playing by Loch Ness when they find a large mound - but it is not a mound it is Silly-Ness stuck in a hole. The children come up with a plan to free him and receive two thistle whistles as reward.
- 2
Professor Dumkopf's Underwater Telescope
- 3
Elspeth and Angus Buy a Puppy
- 4
Ferocious-Ness Changes His Colour
- 5
Ferocious-Ness and the Look-a-like Contest
- 6
Clever-Ness Helps with the Homework
- 7
Speedy-Ness Saves The Day
- 8
Ferocious-Ness Loses His Roar
- 9
Baby-Ness Gets the Measles
- 10
Silly-Ness and the Bubble Machine
- 11
Ferocious-Ness and the Sound Machine
- 12
Clever-Ness and the Curling Championship
- 13
The Maze of Urquhart Castle
- 14
Professor Dumkopf Makes a Monster Film
- 15
Professor Dumkopf's and his Amazing Cannonball
- 16
Sporty-Ness and the Highland Games
- 17
Hungry-Ness and the Diving Bell
- 18
Professor Dumkopf and the Hungry Monster
- 19
Clumsy-Ness Upsets Captain Steadfast
- 20
Angus and the Monster Kite
- 21
Captain Standfast and the Golden Key
- 22
Thirsty-Ness and the Part-Time Witch
- 23
Baby-Ness and the Mayor's Statue
- 24
Captain Standfast and the Stowaway
- 25
You'll Never Find a Nessie in the Zoo